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Adds a turret and weapon from the aai laser tank mod that uses the laser cannon and ammunition. Adds a turret and weapon from the aai warden mod that uses the electro bolter weapon and ammunition.
Mods introducing new content into the game.
Mods introducing new content into the game.
Every Nth tick, adds X money to all/online teams.
Small changes concerning balance, gameplay, or graphics.
Miner Planner automates mining drill placement on ore patches. Drag-select an area, pick your drill, belts, poles, and beacons from an icon-based GUI, and ghost entities are placed in optimized paired-row layouts ready for construction bots. Works with all drill types, belt tiers, pole types, and resources across all planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds an infinite tech to improve resource extraction from Yumako and Jellynuts.
Small changes concerning balance, gameplay, or graphics.
Add Tech to add passive productivity in modules craft recipe
Mods introducing new content into the game.
Modifies some military recipes to incentivize production of firearms and gun turrets
Small changes concerning balance, gameplay, or graphics.
Localizations for Shattered Planet mod. Locales included: Russian. Contribute translations on Crowdin (link in mod info page).
Translations for other mods.
This mod adds higher speed belts and inserters as well as the production chains and research required to make them. Ore generation fixing code is from Brevven on the factorio forums.
Mods introducing new content into the game.
Adds several large/super-large chests with logistic network supports. Adopted for version 2 of Factorio
Mods introducing new content into the game.
Adds a series of refrigeration technologies to help you complete the full cold chain logistics!
Mods introducing new content into the game.
The only way to get ores is to purchase them! Get coins by selling off somne byproducts. Mod is in Alpha!
Large total conversion mods.
Adds solar power towers heated by heliostat mirrors as a new form of heat generation. Extended from Cheese's Concentrated Solar, to allow important numbers to be configurable.
Mods introducing new content into the game.
Change science packs of modded planets to tech card. Only visual change.
Small changes concerning balance, gameplay, or graphics.
Buffs bots, but forces an all-game embargo on logistic networks.
Small changes concerning balance, gameplay, or graphics.
Roboports automatically place and upgrade concrete within their reach. Fixed to exclude agriculture tower areas.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adjusts Vanilla Tank and Flame Tank weapons to be Machine Gun and Tank Cannon / Flame Thrower after AAI Programmable Vehicles modifies the weapons.
Small changes concerning balance, gameplay, or graphics.
This mod changes: Stack sizes. & Adds alternate recipes for Bob's rocket fuel & other Chemicals
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.