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Removes the electricity requirement from Krastorio 2 loaders.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds chests and logistic chest buffers which can be placed on conveyor belts!
Mods introducing new content into the game.
Adjusts Vanilla Tank and Flame Tank weapons to be Machine Gun and Tank Cannon / Flame Thrower after AAI Programmable Vehicles modifies the weapons.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Basically Adds Some Higher Tier Space-Age Machines To Match Bob's Style Progression. Like Quality, But Different!
Mods introducing new content into the game.
Adds a 'Research Admistration' building that can be sent circuit network signals to control the research queue.
Mods introducing new content into the game.
This mod adds new infinite researches. This includes Landfill Productivity, Concrete Productivity, Foundation Productivity and Refinery Productivity. This mod should be more or less balanced
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Allows oxide asteroid chunks to be processed into stone, as rock is mostly made out of silica or silicon di(oxide). From the oxide asteroid crushing recipe, and it's advanced counterpart, we know that these asteroids are mostly made out of calcite (CaCO3) and ice (H2O). This mod adds some (a configurable amount) stone (SiO2). !!Yields of all outputs can be changed in mod settings!! Chuck me an email if there are any bugs or if you have an idea for a feature
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reskins and adds walls using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
When an atomic explosion occurs, instead of creating a permanent scorchmark on the map, this mod disables it completely and places a temporary custom scorchmark that disappears after sometime, without changing any original terrain tiles whatsoever. And it glows at night time.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a sulfur crystalization recipe from sulfuric acid, to allow for chemical science production on Tenebris.
Small changes concerning balance, gameplay, or graphics.
Construction robots can construct longer spacepipes from single spacepipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.