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This mod reduces the cost (and crafting time) of steel to make it so it is 1:1 with iron plates
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Adds dynamic lighting to the player that is adjustable with keyboard shortuts.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes artillery more visible on the map by turning the range indicator from red to green.
Small changes concerning balance, gameplay, or graphics.
Removes energy drains so idle entities don't consume power anymore. Configurable. You designed a roboport, a space platform and a way to communicate to in freely in real time. It's really hard to think that you haven't found a way to put a simple relay switch inside your laser and tesla turrets and machines so they won't use power when idle.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds higher tiers of toxic biters in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Tools to speed up your mining (pneumatic drills & fast mining drills), provide new resources (with dynamite or massive water injection) and even erase resources (with dynamite). This mod is not my creation. The ariginal mod autor is binbinhfr.
Mods introducing new content into the game.
Mods introducing new content into the game.
A single steam turbine that provides the same steam consumption and power production as many vanilla turbines. Intended to improve performance by reducing entity count and fluid calculations.
Mods introducing new content into the game.
Magic Expansion Mod - WIP Version Updates Update 0.3.4 : Added Midgame crystal crafting recipe Overview This mod introduces magical elements, expanding gameplay with a new science category, advanced building tiers, and alternative resource acquisition methods without traditional mining.
Large total conversion mods.
Better Foundry!! This mod does several things to remove bloat from the Foundry on Vulcanus. Foundries and their recipes can now be crafted on Nauvis (anywhere really). This includes the Metallurgic Science Pack. Foundries no longer need concrete or lubricant to be crafted. (Can be disabled) Stone byproduct on lava recipes removed. (Can be disabled) Added a recipe to create stone from lava instead. Lava to molten iron/copper no longer needs calcite to be crafted. (Can be...
Small changes concerning balance, gameplay, or graphics.
Makes resource deposits and fluid patches infinite. Replace percentage of original resource with new infinite variant. All settings are configurable. Should work with all mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod sets the idle power draw of laser turrets in Krastorio 2 back to vanilla. Use this if you're playing with Rampant, for example.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The Space Age2.0,All planets,eternal daylight,Don't be dark,Polar day。(支持太空时代2.0版,所有星球永恒的白天,不再黑暗,永昼。)
Mods introducing new content into the game.
A Mod to allow for variable lane splitters with programmable behaviour. Continuing the mod for the time being as themadgunman seems to be absent.
Mods introducing new content into the game.
This mod adds 4 new tiers of fuels. There are two versions of each fuel, one for trains and one modified for other vehicles.
Mods introducing new content into the game.