Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds the Junkers Ju 87 from WW2. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach takeoff speed, the plane gets invincible to everything except 'flak' damage and looses it's collision with everything.
Mods introducing new content into the game.
Warehousing from Krastorio Legacy. Advanced storage for your items.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a Bf-109. In combination with the AircraftRealism mod you will be able to fly above your enemies, shooting them or other planes. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a FIGHTER. Use it against other planes as it deals high anti-aircraft damage.
Mods introducing new content into the game.
Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two Advanced Artillery Remotes to the game. Artillery Cluster Remote targets nearby spawners and worms and lays down a carpet of artillery fire against them. Artillery Discovery Remote fires artillery rounds in an arc to assist in map exploration.
Mods introducing new content into the game.
Adds more miniloaders from Miniloader mod for some modded transport belts. Includes miniloaders for One More Tier, Xander Mod, Iper Belt, Hiladdar's Belts and 5Dim. Adds compatibility with RitnMechanic. Includes an API for mod creators to add their own miniloaders.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 4 brand new tiers of shields and lasers. This mod completes the Extended Vanilla set of power armors.
Mods introducing new content into the game.
Mods introducing new content into the game.
An overhaul of the air filtering mod by Schorty. Includes complex air filtering steps to remove pollution.
Mods introducing new content into the game.
Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
Mods introducing new content into the game.
Adds the ability to build a thermal solar complex an early game solution for clean energy; automatically adjusts the heat exchangers temperature to produce steam in the same temperatures as with Bob's Power. Forked from CW-thermal-solar-power v0.2.16 by CyberWizard2261 and merged in CWTSP_balance v1.0.1 by Caxx (Public Domain).
Mods introducing new content into the game.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
Adds a train wagon capable of storing and transporting electric power, allowing new means of getting power to remote outposts and power grids. Special circuit signals allow for fine-grained control of charging and discharging priority.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a Ho-229. In combination with the AircraftRealism mod you will be able to fly above your enemies, shooting them or other planes. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a FIGHTER. Use it against other planes as it deals high anti-aircraft damage. ATTENTIONS: It gets very much fast you know? Like 900km/h kinda level fast...
Mods introducing new content into the game.
Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gasification is the process of turning wood into it's carbohydrate constituents and releasing its chemical potential in the form of petroleum gas and diluted bitumen (which itself can be converted to crude oil) (Languages available: English, Dutch, German, Russian, French, Polish, Spanish, Italian and Portuguese)
Mods introducing new content into the game.
Mods introducing new content into the game.