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Single slot containers, designed for mods that consider storage size (Like space exploration)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Mods introducing new content into the game.
Provides a special deconstruction planner (ALT + X) that can mark entire rail segments for deconstruction at once. You can also just press the same hotkey while hovering a rail or signal to mark it for deconstruction. Known limitation: deconstruction/deletion of ghost rails is not possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds essential quality of life features to the vanilla game: - Time Management - Clean Concrete - Biter Creep Removal
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Gun Turret MK2–MK5 as static upgrades (+2 range & +2 shots/sec each tier). Adds a mod option to add +4 range to all variants. No runtime scripts. Roman numeral overlays.
Mods introducing new content into the game.
CPP, but I removed the extra fluid-colored pipes because with Pymods they create a mess.
Mods introducing new content into the game.
Adds power transformers for connecting power networks, for designating generators as priority or reserve power. Designed for use with overhaul mods!
Mods introducing new content into the game.
Reusable charting library for rendering line graphs and bar charts in Factorio mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Selection tool that intelligently rearranges copper poles within the selected area, ensuring all connections are made at 90-degree angles for a cleaner appearance.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A wall that's impervious to explosions, and much stronger than stone walls, but a much higher price. Now with gates! A Fork of Armored Wall uploaded for multiplayer by Gromic
Small changes concerning balance, gameplay, or graphics.
Start the game on Fulgora's moon Cerys with a post-Nauvis loadout. Includes an optional speedrun mode for launching the first rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Yuoki's trains are beautiful, but their recipes are overly complex and annoying to craft. This mod simplifies them. This is incredibly unbalanced! You have been warned.
Small changes concerning balance, gameplay, or graphics.
Adds a way to turn your useless excess wood into coal. And a recover sulfur recipe.
Small changes concerning balance, gameplay, or graphics.
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
Large total conversion mods.
Overhauls the way coal is obtained on Vulcanus. Instead of ore patches, you farm lava-grown carbonuts and rely on coal synthesis
Small changes concerning balance, gameplay, or graphics.
Aumenta o tamanho do inventário do jogador +100 Increases player's inventory size +100
Mods introducing new content into the game.
Lets slow it all down.... Adds in two new variants of Hazard Concrete that will slow the engineer down.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.