Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Adds the 'do not cross the track, there is a train coming' sound from Danish railways to the programmable speaker.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a small (1x1) assembling machine variant to craft items with one ingredient.
Mods introducing new content into the game.
When you destroy enemy spawners you can mine some resources that they hide.
Mods introducing new content into the game.
Producate Painkillers on a large scale. Get the vibe of a big pharmacy group. Thank God that Arch666Angels Petrochem Universe exists.
Mods introducing new content into the game.
Changes the vanilla Belts, Inserters and Pipes for the needs of the Demon-Server. Belt speeds: 30/60/120. Inserter speed changes to accommodate for the new belt speeds. Underground belts and pipes max distance: 20.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Hyper Rocket Silo. Free and Faster Speed. Satellite also can Craft-able.updated by astartesbabah
Mods introducing new content into the game.
Makes all resources infinite as oil. Keeps the yield from dropping below 100%. With adjustable yield.
Mods introducing new content into the game.
This mod is an extension to Built in Beacons, utilising Factorio Extended Plus Machines & Modules.
Mods introducing new content into the game.
Adds smaller assembly variants using fewer ingredients and crafting quicker.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
Mods introducing new content into the game.
Mods introducing new content into the game.
Teleports trains through tunnels between clusterio instances. Warning: work in progress alpha.
Mods introducing new content into the game.