Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Deep Space tier lane balancers from Space Exploration to the Lane Balancers mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
A mod for Space Age that adds insulated pipes. Insulated pipes are and end-game replacement for pipes that can be used to transport fluids on Aquilo without having to keep the pipes heated.
Mods introducing new content into the game.
Mods introducing new content into the game.
Reworks crafting promethium science to yield more productivity while traveling further from the solar system edge to the shattered planet. Greater risk should provide greater reward.
Mods introducing new content into the game.
this is a patch for the notnotmelon's mod Planet Maraxsis to be used with infinite-quality tiers this fixes the hydro plant 100% quality bug (its a work around but it works)
Mods introducing new content into the game.
Nuclear reactors nolonger use cells at max heat, optionally affects heating tower. Does not affect ups.
Mods introducing new content into the game.
Gleba's aquatic life doesn't reveal itself for just anything - assemble traps with tasty yumako bait, and plumb the depths for fish.
Mods introducing new content into the game.
Menu simulation depicting lots of sushi belts transporting ALL vanilla items
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Demolishers leave no remains, leaving entity ghosts intact. This mod was created specifically with Rampant in mind, where rogue demolishers will ram into your base and destroy your base and the ghosts used to rebuild it.
Mods introducing new content into the game.
Changes electric furnaces to require heating coils within the machine, to function properly.
Mods introducing new content into the game.
Adds Wit, a moon of Nauvis covered in asteroid craters, glass, helium and coper sulfate. Use these resources to produce helium power cells, a necessary ingredient in space science, laser turrets and the robotics facility (req to craft asteroid collectors, 50% base prod). Return post Aquilo for interstellar science pack.
Mods introducing new content into the game.
Mods introducing new content into the game.
Provides a hazmat suit modular armor that keeps you from dying due to radiation damage added by Krastorio2. This is a lite verson that only adds the suit. This version is based on zugftrdz's update for 1.2.10 and later Krastorio 2)
Mods introducing new content into the game.
Add Fluent Emoji as virtual signals, which you can use as signals, markers, or in chats.
Mods introducing new content into the game.