Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Lua API Event Trace

by x2605

This is a debugging tool. This mod tracks and shows you what event ID(defines.events.~) occurs. Only admins can open GUI if it is multiplay game. - Press SHIFT+F3 to open GUI. (you can change key bindings) - Press SHIFT+F2 for quick toggle logging mode while GUI is opened. - Only works while GUI is opened. Tracked logs can be saved and investigated by "gvv" mod. https://mods.factorio.com/mod/gvv Visit https://lua-api.factorio.com/latest/events.html to see full description of events.

Utilities
1 year, 3 months ago
1.0 - 1.1
840

Chat with advanced interactions


Adds chat logs, draggable chat, new chat commands, new chat types, new chat interactions (for example: localised messages, storing previous sent message, offline/online players/teams, relationships, filters etc), new hotkeys for chat. Provides customizable chat through mod interface, chat settings. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
12 days ago
0.16 - 1.1
836

Ore Swapper

by No0Vad

Adds the Ore Swapper item which allows you to change the ore fields.

Utilities
4 months ago
0.15 - 1.1
832

Improved Medium Electric Pole

by splatt

Makes the medium electric pole upgradable to 9x9.

Utilities
2 years ago
0.17 - 1.1
831

No Player Collision

by Silari

Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks.

Utilities
2 years ago
0.17 - 1.1
830
Transportation Cheats

Burnt Extractor


This inserter can take items from burnt result output

Utilities
2 years ago
0.16 - 1.1
825

zero318's Fluid Information

by zero318

Adds additional information to any fluid tooltips, particularly useful when mods have changed fluid properties. Supports any modded fluids and FNEI. Currently includes fuel values/pollution modifiers and will be updated to include flow information once the new fluid system is released.

Utilities
2 years ago
0.17 - 1.1
821

Hiladdar's Core


Research technology to increase player inventory, logistic, and trash slots and improve mining speed. Also new repair packs, axe, lights, and radars. All new of Hiladdar's items from other mods are consolodated in their own crafting tab. Includes an option to obliterate cliffs on the map at the start of a new game.

Utilities
2 years ago
0.17 - 1.1
818

MouseoverDeconstruct

by unhott

When you mouseover an entity and it is flagged for deconstruction, you instantly mine it. (Somewhat cheaty, but does not compare to end game bots)

Utilities
2 years ago
0.16 - 1.1
803

Visual Signals

by zomis

Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.

Utilities
2 years ago
0.15 - 1.1
792

ItemFinder

by Reika

Adds a command to find lost items.

Utilities
9 months ago
0.16 - 1.1
790

Geekoid Fast Tree Cutting

by geekoid

Makes wood harvesting instantaneous!

Utilities
2 years ago
0.17 - 1.1
782

Schall Map Tag


A few functions about map chart tags. Includes alignment to chunks, auto-append position or chunk coordinates to tag text. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Utilities
2 years ago
0.17 - 1.1
780

Empty Miner Tool


Marks Empty Miners and Chests without a running Miner for Deconstruction!

Utilities
2 years ago
0.16 - 1.1
771

Player Request Crafting Layout


A way for players to apply their crafting item layout to their logistics window

Utilities
2 years ago
0.18 - 1.1
752

Attila's Zoom Mod


Modifies zoom functionality and provides buttons to save/zoom to a position on the map.

Utilities
2 years ago
0.17 - 1.1
751

Fire extinguisher


A fire extinguisher

Utilities
2 years ago
0.13 - 1.1
730

Science pack dependencies

by Nidan

If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.

Utilities
11 months ago
0.15 - 1.1
729

Full Power Coverage Redux

by SirTony

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power and Factorissimo.

Utilities
2 years ago
0.17 - 1.1
719

Nihilist Quickstart Bots and Equipment


A quick start mod that allows you start with logistic bots and starting equipment.

Utilities
7 months ago
1.0 - 1.1
716