Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them. Based on the 'Redux' version. This one moves the production to not require Oil products.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Plays a different sound, on players death .. based on TrainHorn by Benjamin Lee
Small changes concerning balance, gameplay, or graphics.
My first mod that adds a simple source of geothermal power to the game. Superheated steam can be extracted from geothermal vents and used to run steam engines or produce water.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
A forked version of Spidertron Engineer (by Xorimuth). The added features are: -4 Plus tiers -Spidertron Science Pack -Grand Motherboard -Customizable Spidertron Engineer size -Customizable Spidertron Engineer grid size This mod is compatible with: - Space exploration This mod is not compatible with: - Warptorio2
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Compact and UPS-friendly 1x1 loaders. Works with train cargo wagons, circuits, filters, and Bob's faster belts. Forked for janky fixes.
Mods introducing new content into the game.
This is a small mod to enable epic and legendary quality from the start of the game.
Small changes concerning balance, gameplay, or graphics.
Automatically cycles player colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
SE Qol. Similar to Space Exploration Simplified but more change. Change rocket fuel stack size, space-pipe length, burner-turbine max power output 1GW. Change rocket-fuel-with-ammonia result count. delivery-cannon-capsule just need 0.1 heat-shielding. And !!! Armstrong cyclotron jet turbine generator !!! Scanning is prohibited . robot-attrition can set to 0. allow space build on land. allow skip land tech... 太空探索简化,减少套娃拧麻花,加速通关,主流程影响较小,放心食用。可设置跳过地面阶段,太空建筑地面放! 禁止扫描,因为没任何卵用!
Mods introducing new content into the game.
Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds casting recipes for recipes that have ingredients that can be casted in space age.
Mods introducing new content into the game.
Provides a way to use those quality seeds, allowing Gleba to be a late-game source of quality materials. For each cultivatable plant (included those added by mods) adds a cultivator building, which can grow those plants using a seed and water as the recipe. Additionally, adds late game options to grow plants in space!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.