Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Scales cargo ships so their carry : weight ratio is simmilar to trains (it should be even better, as ships are more efficient, but let it be at least equal)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
Mods introducing new content into the game.
Adds 2 more roboports with increased charging slots, robot slots and range.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Gives the player 10 construction robots and a modular armor with a portable solar panel, a battery, and a personal roboport at game start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
engineer gaming Adds the Engineer from Team Fortress 2 as a character skin. Ported animations and color mask included. Now supports Mech Armor!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Removes the default items in from player's inventory on spawn/respawn. (Possible to configure to remove only weapons or leave only them.) Before disabling/removing this mod, restore the default items on all your saves. (Load the save, change mod settings and save again.)
Small changes concerning balance, gameplay, or graphics.
Scales the crafting icon on top of space manufactory, landing pad, and other large buildings from Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Gravity-Assembler introduces an ultimate assembler with high-quality textures and animations. This innovative assembler allows the production of electronic circuits with great efficiency.
Mods introducing new content into the game.
Loaders can be selected and changed to have lane-specific filters. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.
Small changes concerning balance, gameplay, or graphics.
Replaces the default quality icons with larger, polygonal ones.
Small changes concerning balance, gameplay, or graphics.
Russian localization. Локализация модов на русский язык. Переводил для себя
Small changes concerning balance, gameplay, or graphics.
Cheaper concrete!! Adds Research to increase concrete productivity by 25%. First level is unlocked with blue science, and the last level with space science. The mod also adds infinite research.
Small changes concerning balance, gameplay, or graphics.
(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.
Large total conversion mods.
Adds filter support to all mining drills, allowing you to choose which resource to mine when mining overlapping resource patches.
Small changes concerning balance, gameplay, or graphics.
The stack size of placeable terrain tiles is increased to 1000.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.