Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod allows Server Administrators to delete chunks using a selection tool. Hold shift (by default) to delete chunks containing player entities. Read the mod description for more information. Inspired by a similar mod by billbo99.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod allows you to collect and view information related to your game. This mod is based on the informatron mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds UI that lets you see you production/consumption rates for selected items while you play the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Show % progress on the current research and an estimated time to completion
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple mod to add extra lighting at night around player. Handy if you're afraid of the dark, or streaming. Expanded MoreLight, also adds Cars, Tanks and some other vehicles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with : 50 construction bots / 2 Roboports MK2 Portable fusion reactor / 2 Personal batteries Nightvision / 2 exoskeletons MK2 Submachine gun with 200 piercing ammo And all bots speed & cargo size vanilla researches
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds tools to make fluid handling with pipes much better. -Orphan finder -Pipe cleaner (In Blueprint Menu) -Underground Pipe Highlighter Press <CTRL SHIFT P>(press again to toggle off) - Pipe Highlighter Verify connections by hovering over pipes. (Configurable in mod settings) -Pipe clamps Press <CTRL + R> on pipes, or use tool from Blueprint Menu (Like flow control but automatic) -Auto clamps (close proximity pipe laying without pipes connecting) toggle with /autoclamp or <CTRL SHIFT C>...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a better multiplayer experience by allowing players to have separate spawns around the map. This mod provides a custom spawn system for multiplayer co-operative play. The goal is to provide as close to a vanilla experience as possible (while also supporting compatibility with other mods where possible.) [Now supports all the new planets in Space Age!]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enforces 90° angles for auto-connections when electric poles are placed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases width of inventory, recipe categories width, and recipes width. Accommodates the scrollbar in modded warehouses without overlapping items visually. Thanks to z498279401 for the original mod & Derpumu for 2.0 update
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assist train organizations and dispatches. Adds a GUI listing idling and stalled trains (or other customizable filters). Displays train status, for easy and quick schedule inspection and assignment. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically switch trains into manual mode when they arrive at a temporary stop (created by Ctrl+Click on the map in train menu). If you change the condition on the temporary stop to anything other than the default of "wait 5s", the train will NOT switch into temporary mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.