Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod adds the starting Time of your Research and an Output of the Time you needed for your Research.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
2 types of traversable shallow water types will be generated on the shoreline.
Small changes concerning balance, gameplay, or graphics.
The machine from the Minecraft mod RotaryCraft - generate water at any time in any place, but at the cost of a great deal of power
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the ability to dig the underground, move item and fluids between surfaces and blow away pollution.
Mods introducing new content into the game.
Provides configuration options to make the Spidertron playable for arachnophobic players. By default, hides the legs of the Spidertron, displaying laser-pointers at the feet. Includes new options to customize the color of the eyes, the number of the eyes and lights, and to change the number of legs, allowing players to remove up to six legs as an alternative to making them invisible.
Small changes concerning balance, gameplay, or graphics.
Adds Solarpannels and Accumulators MK 1-8 Adds Electric Boilers. Formely Luzivras Factorio Power Updated for 1.0, fixing many bugs
Mods introducing new content into the game.
Bullets fly in real-time, emit light, collide with objects and have bullet tracers.
Mods introducing new content into the game.
A challenge map to find the silo and launch a rocket. Based on a scenario released for 0.14
Scenarios, maps, and puzzles.
Add game speed controls similar to those in editor mode, without having to go into editor mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies.
Small changes concerning balance, gameplay, or graphics.
Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Here's a quick modpack I threw together of the mods that Ben (Mr Glover on Discord/Twitter) said were being used Martin's recent stream(s) via a Discord post. This is my first ever modpack so my apologies in advance for whatever I manage to screw up. This modpack does not include Space Exploration HR Graphics as it is depreciated
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Gives a signal for all pending deliveries and/or pickups.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.