Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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ZombiesExtended Power adds a number of power generation methods and machines.
Mods introducing new content into the game.
Adds setting to grant bonus inventory slots as well as manual crafting, manual mining and walking speed.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows players to slowly mine cliffs prior to researching cliff explosives.
Small changes concerning balance, gameplay, or graphics.
Adds the Empty Miner Deconstruction toolbox shortcut which allows you to mark empty miners for deconstruction
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Made for a friend. This mod replaces your character with a protogen! Contains a mostly animated character. Huge thanks to SleepyEngi for the code I modified, and Zahndy on thingiverse for the protogen 3d model: https://www.thingiverse.com/thing:5612550
Mods introducing new content into the game.
Just a modpack containing Krastorio 2, Space Exploration and related mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod is a challenge. Featuring scrap recycling and a pre-electric burner era You can stream it ;D No problems :D
Large total conversion mods.
Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
This fixes some problems when using my vehicles together with Krastorio 2. Such as them using the wrong kind of fuel and equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Efficient Everything - Mine less / Less Furnaces / Less Refineries / Less Assemblers. Instead of 1, get 10. Supports all modded items.
Mods introducing new content into the game.
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
Mods introducing new content into the game.
Scales cargo ships so their carry : weight ratio is simmilar to trains (it should be even better, as ships are more efficient, but let it be at least equal)
Small changes concerning balance, gameplay, or graphics.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Scales the crafting icon on top of space manufactory, landing pad, and other large buildings from Space Exploration.
Small changes concerning balance, gameplay, or graphics.