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Many recipes in AAI Industry are much more expencive or complicated than in vanilla - this mod tweaks said recipes, bringing them closer in line with vanilla. Forked so single cylinder engines are hand craftable.
Small changes concerning balance, gameplay, or graphics.
original by Eric Stansifer, Increases ratio of U235 to U238 produced by uranium processing
Small changes concerning balance, gameplay, or graphics.
Allows to build elevated rails on the lava after researching technology "Rail support foundations".
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to move or erase any resource (ore, oil fields, etc). Click the erase shortcut and select resources to erase them. Click the move shortcut and select a resource patch/field to capture it. Click the move shortcut and Shift + click to place captured resources. Moving costs a percentage of the resource, starting at 10% and increases with distance (can be changed on settings).
Small changes concerning balance, gameplay, or graphics.
Mod will add new virtual signals that can be used in logic combinators.
Mods introducing new content into the game.
Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple tweak that add requirement of using lube while mining tungsten
Small changes concerning balance, gameplay, or graphics.
This mod equips you with the bare essentials to finish the game, while disabling handcrafting. Now fully compatible with multiplayer!
Small changes concerning balance, gameplay, or graphics.
A power armor equipment which allows players to teleport a short distance. Equipment needs to be fully charged before it can be used. Range stacks with number of equipment used
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Freely copy-paste settings between different entity types. Including from an assembling machine to a constant combinator and from a constant combinator to an inserter. On some entities it can be pasted again to switch the signal used.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
My collection of quality of life improvements I find hard to live without. This mod does little by itself besides add in-game help for the mods it imports. All credit to the actual mod creators. Want to know how to use all the helpful mods? Just press I in game.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Allows you to customize and tweak cliff explosives makes them cost 1 grenade and 1 explosive by default, this also provides settings to tweak the Tree Nuke mod recipe but DOES NOT change it by default.
Small changes concerning balance, gameplay, or graphics.