Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Reduces animations to allow people with small computers to enjoy large modpacks! (Languages: English, Deutsch, 日本語)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.
Mods introducing new content into the game.
Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for 5Dims.
Rip and tear those biters with your own two hands! Adds 8 types of melee weapons that can be made from iron, steel, and uranium, and 2 laser swords. Also adds 4 arms that you craft and use to hold and swing the melee weapons with.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
With this mod you can open or toggle constant combinators from any distance. Defaults: O - to open, T - to toggle. Use Settings-Controls-mods to change it.
Mods introducing new content into the game.
A forked version of Spidertron Engineer (by Xorimuth). The added features are: -4 Plus tiers -Spidertron Science Pack -Grand Motherboard -Customizable Spidertron Engineer size -Customizable Spidertron Engineer grid size This mod is compatible with: - Space exploration This mod is not compatible with: - Warptorio2
Just a modpack containing all Angels mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
Ores are all mixed up! Adds a small logistical challenge dealing with impure ores. AKA "Diversity".
Mods introducing new content into the game.
Adds a defensive tower using the car's gun. Slow shooting and easily destroyed, but cheap, it is meant for early defense (no research required :D). Adds a later game Gatling Turret with extra high fire rate and some range boost over the standard gun turret of the base game. Has support for low resolution and high resolution graphics since all the graphics come from the base game. Also has support for Krastorio 2.
Mods introducing new content into the game.
Sets the stack size of ores (and Sulfur) in the base game to 250. (Last Version 0.1.6) Also support Brevven Ore Mods: Aluminum/Carbon/Lead/Silicon/Tungsten/Zirconium Ore Mods == No needed BZmods (ONLY ORES VANILLA) == >> (link in description) Original Creator Mod by detourious. Updated by PablitusElMakina
Mods introducing new content into the game.
Allows you to void any item or fluid, at the cost of a lot of power and pollution.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Have fun in a game where you don't have to worry about energy. The electric energy interface is available free from the start. You will find a new tab in your character's crafting menu on the far right where you will be able to find the new building that comes with this mod.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.