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Flexible, safe starmap planets and stars edits with orbit controls, icons, connections and tech tweaks. Designed to be played with mods that are listed below. However, can be played as a standalone mod.
Small changes concerning balance, gameplay, or graphics.
your factory will no longer be just a collection of cold, lifeless machinery. Each machine will be imbued with a captivating maiden soul, elegantly appearing above the machine, adding a touch of mystery and charm to your production process.
Mods introducing new content into the game.
Colored lasers! Each placed turret has a different color to allow creating of nice gradients (once turret is placed its color stays same). If you decide to delete the mod, use the shortcut button first to revert all disco turrets to the vanilla state.
Small changes concerning balance, gameplay, or graphics.
This mod adds new asteroid processing recipes, configurable options to change functionality.
Small changes concerning balance, gameplay, or graphics.
Overrides stacksize of stacked items for Deadlock's Stacking Beltboxes.
Mods introducing new content into the game.
Seeing healthbars until the heat death of the universe is not a fun alternative.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A fusion-based alternative to the biolab that can be placed on any planet. Requires cooling to avoid science meltdown.
Mods introducing new content into the game.
Replaces nightvision with a halo light effect around the character, with customizable color, intensity, and scale. Adds Nightvision MK2 and MK3 for progression throughout the base game and space age.
Small changes concerning balance, gameplay, or graphics.
Additional Tiers of Electric Mining Drills and Big Mining Drills
Mods introducing new content into the game.
Makes tree seeds plantable on dirt and grass tiles added by alien biomes mod.
Small changes concerning balance, gameplay, or graphics.
Provides configuration options to make the Spidertron playable for arachnophobic players. By default, hides the legs of the Spidertron, displaying laser-pointers at the feet. Includes new options to customize the color of the eyes, the number of the eyes and lights, and to change the number of legs, allowing players to remove up to six legs as an alternative to making them invisible.
Small changes concerning balance, gameplay, or graphics.
Tired of the piles of raw-wood in your chests? This small mod turns Wood + Steam + Crude Oil into slightly more Crude Oil
Mods introducing new content into the game.
Mods introducing new content into the game.
All locomotive rotations are interpolated to 4X the detail. Check out: Smooth trains - cargo wagon Smooth trains - fluid wagon Smooth trains - artillery wagon Graphics upgrade mod. Achieved using custom written software in combination with Topaz video AI Chronos.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds higher tiers of frost biters in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Start off running slow then rapidly accelerate to full speed while the key is held; useful when your run speed is very high and you want to move precisely
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.