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Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Library to extend functionality of valves. Inspired by Flow Control and Advanced Fluid Handling.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.
Small changes concerning balance, gameplay, or graphics.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.
Mods introducing new content into the game.
"Grow your factory, & grow your character" ARPG meets Factorio: Advanced player progression with 1000+ options(Jobs, Professions, expertise, research, attributes, talents). 500+ new items: legendary drops, rings, artifacts, weapon attachments, AI Minions/Companions, alchemy, and more. New combat mechanics(thorns, lifesteal, evasion, amp, rifts, hit-effects, etc..), new active passives(heal, stun, slow, etc.). Face 30+ bosses, their minions, rituals, hordes, ambushes, and more!
Large total conversion mods.
Gives an additional 90 new parameters, one for each double digit number
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A simple mod to enable all DLC feature flags in Factorio 2.0. This mod only works if you own the DLC!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Displays a tooltip when hovering over production buildings, showing production and consumption rates in items per second, minute, or hour to make ratio calculations easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Large total conversion mods.
This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Small changes concerning balance, gameplay, or graphics.
Miner Planner automates mining drill placement on ore patches. Drag-select an area, pick your drill, belts, poles, and beacons from an icon-based GUI, and ghost entities are placed in optimized paired-row layouts ready for construction bots. Works with all drill types, belt tiers, pole types, and resources across all planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds BerbCorp Mark 4-8 belts, underground belts and splitters above express belts with configurable speeds and costs while keeping Space Age turbo belts separate.
Mods introducing new content into the game.
Large total conversion mods.
A set of commonly-used utilities by QuingKhaos for creating Factorio mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Allows cannon shell and shotgun to be able to hit asteroid instead of passing through harmlessly. Designed for rampant weapons but should work for other cannon turret and shotgun turrets. Turrets not included.
Mods introducing new content into the game.
Set any recipe, or place anything, anywhere, at any time. (special exceptions exist. read the fine print.)
Small changes concerning balance, gameplay, or graphics.