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NOTE: this mod is still early in development, Expect breaking changes and general Jank. Play if you're interested in the concept and want to offer feedback. TFMG is a total overhaul mod where you play as a superintelligent AI who has only one PURPOSE, which it will complete by any means necessary; The Factory Must Grow. Warning: This mod is very likely to not be compatible with other mods. If you experience an issue, disable all mods not explicitly compatible with TFMG before reporting.
Large total conversion mods.
Visualize and plan your fluid network with color-coded pipes! Build with red, orange, yellow, green, blue, purple, pink, black, white and special optional colors for each fluid. Includes pipes, pipe-to-grounds, pumps, and storage tanks.
Small changes concerning balance, gameplay, or graphics.
Introduce a turret that fires capsules (slowdown, poison, and combat robots) for strategic base defense.
Mods introducing new content into the game.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Thank you to TheOddler for this original mod. TheOddler finally updated his original mod, called "Factorio World". This particular mod will remain available for the foreseeable future to ensure to keep it compatible with the latest version of Factorio, an alternative.
Mods introducing new content into the game.
「die_8_」名義のAngel's Locale Translations for jaの加筆修正版。 翻訳の他に軽度なBugfixesも含みます。 Bob's MODの日本語訳も内蔵(Bob's MODのみでの利用も可能)。 japanese Translations.
Translations for other mods.
Get insights into what your logistics bots are doing and what to improve in your network. Provides concrete suggestions, an overview of what's in short supply and well as stats and information about robots charging, idle, picking up and delivering, information on items most frequently delivered, time to deliver, and the quality level of both robots and roboports. Supports multiplayer games and multi-network information, with easy navigation between them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Each planet is replaced by a hyperbolic projection of limited size. Requires the Infinite Resources dependency to be playable. It is also strongly recommended to put 'Fulgora Islands' map sliders to the max.
Large total conversion mods.
Survive and thrive on your space platform! Unlock new recipes, technologies, and strategies as you manage resources, power, and production in orbit.
Large total conversion mods.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gasses.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds superpowers to players including planet teleportation, infinite inventory, super speed, heat vision, super destruction, ice breath, and transformations
Large total conversion mods.
A compendium of information about recipes, materials, and machines, with advanced filtering options.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Follow an item as it's processed, like in the Factorio trailer. Spiritual successor to DaveMcW's Item Cam
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Replace the trigger unlock on technologies with twice the total cost of all prerequisite technologies.
Small changes concerning balance, gameplay, or graphics.
Big, medium and small signs ("plates") which display any signal
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.