Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Be the captain of a pirate ship, plundering resources and besting your enemies. Collect resources and fuel the ship in order to survive as many leagues as possible. The captain performs actions such as steering the boat, while other crewmates assist. Doubloons can be spent at various markets throughout the game. Challenges await! The mod portal version of the famous multiplayer Comfy scenario.
Large total conversion mods.
The chat only tells you the name, you used to have to open the universe explorer to get more details.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Placing extra core miners on a surface does not lower the effectiveness of others.
Small changes concerning balance, gameplay, or graphics.
Add support to have multiple races of enemies and add various RTS elements. Enemy become tougher as you kill them. Added aerial enemies. Support free for all or 1vN. Search "ERM -" mods to download the new enemies.
Mods introducing new content into the game.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
Mods introducing new content into the game.
Add zerg as new enemy force. It features Char as a new planet and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.
Mods introducing new content into the game.
Add protoss as new enemy force. It features a new planet Aiur and new offensive mechanics. They can optionally spawn on Fulgora.
Mods introducing new content into the game.
Add Red Army as new enemy force. Units are painted and dressed in red. It also adds planet Earth.
Mods introducing new content into the game.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Places the fastest kind of tiles automatically below you when you walk around. Toggleable with shortcut. Comes with adjustable radius and kind of tile.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Wooden Walls and floors to the game, great for early game death world survival before you can reach stone walls, and gives you a use for wood
Mods introducing new content into the game.
Never move again - remotely drive Spidertrons on Nauvis and extra-terrestrially. Allowing you to quickly connect and manage outposts remotely without travelling there. The control exceeds the Spidertron Remote and the Remote Driving features added in 2.0
Mods introducing new content into the game.
Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
A small overhaul which expands the factory onto Nauvis' moon: Luna. Launch reusable rockets to and from Luna at mid-game. Process moon rock into silicon (for circuitry) and oxygen (for diffusing to nearby machines). Generate research data from telescopes, and conserve water from turbines using steam condensers. Unlock advanced aluminium smelting processes and a unique late-game quantum challenge... Compatible with 2.0. Not yet compatible with Space Age: expected by March-April 2025.
Large total conversion mods.
Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)
Mods introducing new content into the game.
Mods introducing new content into the game.