Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add various RTS elements. Enemy become tougher as you kill them. Added aerial enemies. Buffed defensive entities and some attacks to balance with high level enemies. Free For All games!! Please visit the mod page or search "ERM -" mods to download the new demo races.

Content
6 hours ago
1.1
12.2K
Combat Enemies Environment

Zombie Horde


Biters and Spitters are Zombies and there is a whole lot of them! Can you stop the horde?

Tweaks
a day ago
1.1
807
Enemies

ERM - Terran Units / Cronus Wing

by 5hinzou

Terran Biter race for Enemy Race Manager. If you use Krastorio 2, beware creep will also spawn around Terran bases; consider them infested Stukov's minions. Includes the entire Terran unit roster from SC: Broodwar!

Tweaks
a day ago
1.1
1.64K
Enemies

Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
2 days ago
0.17 - 1.1
53.2K
Enemies

Chens modpack(bob+py+qol)


This is my modpack(bob+py+qol).

Mod packs
4 days ago
1.1
179
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Fyxe's Warptorio2 Pack

by FyxeINC

A mod pack for Warptorio2, intended to enhance the experience with QoL features and a few fun additions.

Mod packs
9 days ago
1.1
17
Transportation Logistics Enemies Environment

Nightmares

by FyxeINC

A mod-pack which aims to make the world more interesting, and surviving... less than trivial. Gather your wits and explore a new take on Factorio progression. Keep your friends close, and your flashlights closer. It's about to get DARK.

Mod packs
9 days ago
1.1
287
Combat Enemies Environment Manufacturing Power

Pacifist

by derpumu

This mod removes military tech, weapons, and ammo for an undistracted playthrough without biters. Compatible to a growing number of overhaul mods like K2, Bob's, Angel's.

Tweaks
9 days ago
1.1
540
Combat Enemies Cheats

Toxic Biters


Adds a new biter faction: Toxic biters, spitters and worms! They spread a deadly poison cloud and may infect buildings, taking control of turrets and other things.

Content
10 days ago
1.1
24.7K
Enemies

Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
11 days ago
1.1
28.3K
Enemies

Schmitt | Full Usage of Bob Angel Items for Science Packs 🧪💪


Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.

Tweaks
12 days ago
1.1
2.45K
Transportation Logistics Trains Combat Enemies Mining Manufacturing

Territorial Biters

by Mooncat

Makes the world in Factorio more organic by dividing them into different colonies and making them fight each others. Colonies with high evolution factor will also try to expand up to a certain size.

Tweaks
12 days ago
1.1
267
Enemies Environment

Deep Biter Learning


This mod integrates the Deep Mob Learning mod from minecraft into factorio, as a new way of generating basic resources.

Content
13 days ago
1.1
221
Enemies Mining

WSEK: Warptorio + Space Exploration + Krastorio

by AivanF

Merges W2 with SE + K2: sometimes you will get teleported onto planets from Space Exploration universe! And many balance fixes to make it playable :) See optional dependencies for a list of recommended mods. By the way, Factorissimo buildings are cheaper here! WARNING: it's really early draft version, balance is not fully corrected yet, errors can be met – in case of problems or suggestions, reach me on Discord.

Overhaul
16 days ago
1.1
190
Transportation Logistics Combat Armor Enemies Environment Mining Fluids Manufacturing

Rampant, fixed (No death landfill)


RampantFixed 1.9.9 but enemies won't place landfield when die My claws will not allow me to make a mod with normal compatibility with the original, so I am posting a patched version of the entire mod

Tweaks
17 days ago
1.1
83
Enemies

Chens modpack(omni)


This is my modpack(omni).

Mod packs
19 days ago
1.1
21
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

KS Combat Revival


Base game Combat improvement mod Updated for 1.1

Tweaks
19 days ago
1.1
1.62K
Combat Enemies

Chens modpack(apm)


This is my modpack(apm).

Mod packs
19 days ago
1.1
15
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Bugs Rule Everywhere Around Me (B.R.E.A.M.)


At night, bugs can hatch out of any patch of unlit dirt. Defend against attacks from all sides.

Tweaks
20 days ago
1.1
198
Combat Enemies

All The Overhauls Modpack | SE + K2 + 248k + BZ + 5Dim + More


This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This mod pack will take a while to complete, so be ready for the long haul.

Mod packs
20 days ago
1.1
5.19K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage