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A companion mod to UPS-intensive warehouses. Makes them more friendly to inserter logic. Desinged as a more "vanilla" alternative to Memory Storage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The chat only tells you the name, you used to have to open the universe explorer to get more details.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nerfs flamethrower turrets - decreases damage and increases fuel consumption. Makes light/heavy oil more impactful. Every change is configurable.
Small changes concerning balance, gameplay, or graphics.
A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like with multiple different options available (like buildings, miners, vehicles, weapons etc) , and simplifying some recipes for easier automation by using component parts.
Large total conversion mods.
This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This mod pack will take a while to complete, so be ready for the long haul.
Collections of mods with tweaks to make them work together.
Ce mod permet, à lui seul, d'obtenir la traduction française de plus de 500 mods ! Un outil indispensable pour jouer sans s'embarrasser des termes anglais. Il reprend tous les mods AAI, Angel's, Bob's, IE3, Omni, BZ, Pyanodons, EI, 5Dim mais aussi RSO, Bottleneck, Squeak Through, LTN, Factory Planner, Nullius, 248k, YARM, ... et beaucoup, beaucoup d'autres encore. La liste complète se trouve dans la description. This mod provides a locale (translation) of more than 500 mods into French.
Translations for other mods.
When requested by other mods, the Bridge provides ingredients that will get replaced or adjusted if compatible big mods are presented. It's NOT a compatibility of overhaul mods with each other! Instead, it's a utility for developers to integrate their smaller mods with any big modpack. See Home Page for more details. Integrated: AAI, SE, K2, IR3, 248k, Py, ExInd, Yuoki, 5Dim, Angel, Bob, BZ, etc.
Mods introducing new content into the game.
Allows you to transfer a blueprint into a request object (requester chest, buffer chest, spidertron or character request slots). Features: 1. Transferring the blueprint to the request object (after copying a blueprint or objects on the map). 2. Disposable requester chest. 3. Backup/restore character request slots (works with blueprints and request objects). 4. Merging request slots. [More details on the page!]
Small changes concerning balance, gameplay, or graphics.
Modpack for a SE+K2+248K+BZores playthrough. I did not make any of the mods I created this to make the items in the menus placed in a more sensible order
Small changes concerning balance, gameplay, or graphics.
Space Exploration compat to eightIQengineer's update to HJ's Caramelldansen Lab. 'Makes labs a bit more... caramel'
Small changes concerning balance, gameplay, or graphics.
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
Mods introducing new content into the game.
[Solar research gated] A mod with many features where you can make a Mobile Factory, build you base inside and travel around the world. The mod contain a way to transfer items via the Circuit Network, some nice way to mine Ore or extract Fluid, many new chemical elements, Data Storage of Items, and many more ...
Large total conversion mods.
This mode is an overhaul of world display mechanics. The goal is to give more control and make it more productive. It defines two views: 'Character' and 'Remote'. One may switch between them and toggle their internal view modes with separate bindings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
新增一种元物质:纯粹物质,这种特殊的元物质可以跳过大多数中间过程直接合成更加高级的原件、素材,例如轻质框架、隔热层、粒子流。使得在游戏大后期,您在异星建立独立运作的基地会更为容易! Add a new type of matter: pure matter, which can skip most intermediate processes and directly synthesize more advanced components and materials, such as Low density structure, heat shielding, and Particle stream. It will be easier for you to establish an independent operating base on another planet in the post game period!
Mods introducing new content into the game.
Do you want to listen to the scientists in your labs having a caramelldansen rave, but you are playing a modpack adding new labs? Fear no more! This mod adds the song to literally every lab, no matter if it is from the base game, Krastorio, Space Exploration or other mods.
Small changes concerning balance, gameplay, or graphics.
An alternative to warehouses. The Memory Unit can store an infinite amount of a single item type. The more items you store, the more power it will require!
Mods introducing new content into the game.
An alternative to flare stack/voiding fluids. The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Mods introducing new content into the game.
This mod adds equipment grid compatibility between various mods. Krastorio 2 Space Exploration Schall's (tanks, spidertrons, trains, suits) Spidertron Tiers / Extended / Engineer 5dim and more
Small changes concerning balance, gameplay, or graphics.
This mod marks drills that have no more resources to mine for deconstruction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A giant collection of train mods that give you more types of trains and wagons, more control over them, and of course lots of optional customization. Choo! Choo!
Collections of mods with tweaks to make them work together.