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Updated for 2.0. Adds minable sulfur, burner chemical plant, gunpowder and rubber. Changes how sulfur is obtained from oil. Optionally adds chemical waste reprocessing and greenhouses.
Mods introducing new content into the game.
Fork of the Everything on Nauvis mod that enables lightning rods. Enables you to install other modded planets that spawn lightning.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add lunar panel. An inverse solar panel that generate electricity at night
Mods introducing new content into the game.
A template mod for Factorio mod developers to download and clone when starting a new project.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod gives you the ability to adjust all the prototype options related to quality, allowing you to play the way you want. Options for all quality tiers, names, modules, labs, science packs, assembly machines, furnaces, mining drills, insterters, capacitors, electric poles, beacons, chests, wagons, inventory grids, roboports, robots, tesla weapons, weapon range, and asteroid collectors. Options default to standard gameplay, letting you pick and choose what adjustments you make!
Small changes concerning balance, gameplay, or graphics.
NOT SPACE AGE COMPATIBLE. This mod is for base Factorio 2.0, or for overhaul mods that are incompatible with Space Age. Adds 4 tiers of belts, splitters, and underground belts. Compatible with most loaders mods.
Mods introducing new content into the game.
Adds new circuit network signals to miners and resource extractors (like pumpjacks) to enable advanced circuit network logic and monitoring.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Change the color of the player depending on a circuit condition. By Using the red, green and blue wire signals you can change the color of your Engineer by selecting the output of a combinator. The output signal will be interpreted as a 8-bit RGB value and control the Engineers color which is updated every few game ticks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Beyond the ever dark expanse lies the event horizon, the final frontier. The Shattered Planet. This devastated world holds one lone patch of uranium which is the key to solving its mystery. Enter the world of isotopes as you break down radioactive particles into increasingly more powerful substances, and beyond. UPDATE: The mod is currently undergoing an overhaul.
Mods introducing new content into the game.
An overhaul of the electric network, engineer an Electric Grid! The overhaul is optional.
Large total conversion mods.
No mineable resources, only plant-based resource generation. Designed as an alternate start planet.
Mods introducing new content into the game.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A PvP or player vs bot scenario in which: - Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy Now includes a single player mode: https://youtu.be/WjsCB6E5CaA Modern game to see what it's about: https://youtu.be/Ept8Sl5p32c Please join to find matches.
Scenarios, maps, and puzzles.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gases. There are quite a few ways to play the mod: Complex Mode, which is the original recipe chain prior to the overhaul. Platform Mode, which removes the rock formations and places you on a lone platform. Realistic Gases Mode, which replaces all the icons and world generation with more realistic colors.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
一个独立的太空电梯Mod,允许火车和玩家在配对的传送门之间瞬间移动。美术资源和设计灵感来源于Earendel的Space Exploration,在此表示感谢。至于zzzzz是我随便填写的名字,因为AI告诉我可以确保最后加载,我也不知道为什么,现在修改已经来不及了
Mods introducing new content into the game.