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Factories can level up by producing items. Factories can upgrade quality with a very low chance on levelup (enable in runtime settings)
Mods introducing new content into the game.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Overhauls Factorio with increased difficulty, complex recipes, and intricate research trees. This mod is work in progress. Expect rapid iterations and frequent recipe changes.
Large total conversion mods.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Mods introducing new content into the game.
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
Mods introducing new content into the game.
This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. Play on teams or solo in your own base, while other players do the same. Chat with players, learn from their builds. You get to do your own design. You choose to play legacy character mode, or BNO Mode where you have no body, unable to craft anything yourself (lazy bastard) and must command bots to build everything. You start with resources and a little power.
Scenarios, maps, and puzzles.
Recolor the factorio logo in the main menu to rainbow (like the official factorio discord), a single color of the rainbow or one of the provided pride flags. Adds a research in game to make the logos craftable and placeable. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
A simple world environment standalone mod that includes radiation as a new hazard. Inspired by TibsRadiationMod
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Requires Bob's functions library mod. This mod adds bob's mods compatibility to many other mods. The mods that are marked as optional have bob's mods compatibility. You can also use this mod to download all bob's mods mods.
Small changes concerning balance, gameplay, or graphics.
All resource richness is multiplied by a configurable value. You can change the multiplier in the mod settings.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
A new technology allows handcrafting character clones out of nutrients and bioflux. Alternatively, the player can start the game with several clones. The configurable keybinding CTRL+TAB switches players between each of their characters.
Mods introducing new content into the game.
No mineable resources, only plant-based resource generation. Designed for new games but can be visited when added to a save.
Mods introducing new content into the game.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.