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Algorithmically redraws the routes on the space map to improve navigation between modded planets. In order to keep this mod effective and composable, it avoids making exceptions or compatibility patches for specific planets, leaving that to other mod authors.
Small changes concerning balance, gameplay, or graphics.
'Quality Asteroids' is a difficulty mod that gives asteroids a chance to spawn at higher qualities with increased HP. This fork buffs higher quality asteroids further: they spawn additional children when destroyed. These children are special in that they do not produce more chunks. Additionally, this mod fixes the broken space connection graphs in Factoriopedia, makes the quality jump rates identical everywhere in space for easier compatibility, and supports modded qualities.
Small changes concerning balance, gameplay, or graphics.
Quantum connection between belts; UPS-free, multiplayer, multiple forces and surfaces compatible
Mods introducing new content into the game.
Infinite resources with quality tiers, clustered yields and per-planet balance.
Mods introducing new content into the game.
You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.
Large total conversion mods.
Русификация модов, для моей сборки. Можно использовать отдельно от моей сборки. Перевод на основе Авто переводчика, с некоторой ручной обработкой.
Translations for other mods.
Deutsch: [DE] Ultimatives Schild-System mit MK1-MK10 Generatoren, variablen Breiten (2-30) und Eck-Projektoren. CPU-effizient & Blaupausen-kompatibel. Englisch: [EN] Ultimate shield system featuring MK1-MK10 generators, variable widths (2-30), and corner projectors. CPU-efficient & blueprint compatible.
Mods introducing new content into the game.
Adds and modifies casting of certain items directly from molten iron, skipping their intermediate requirements.
Small changes concerning balance, gameplay, or graphics.
Adds an agricultural roboport for automated crop management executed by robots.
Mods introducing new content into the game.
Pack large quantities of goods into single-use crates for easier bulk logistics.
Mods introducing new content into the game.
PA&R Mod: Adds: 10 New Power Armour, 10 New Batteries, 10 New Reactors, 10 New Shields, 10 New Lasers, 10 New Roboports, 5 New Exoskeletons, 2 New NVG's, 2 New Belt-immunity
Mods introducing new content into the game.
Configurable Armours & Suits currently supports: Bob's, Custom Power Armor Fix, Exotic Industries FE-Equipment, Hiladdar's Gear K2, Metal and Stars, Nullius, Power Armor MK3, Power&Armor, Power Armour Replacer, Rampand Arsenal, SE,
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
(en) Concept: There are still survivors beneath Fulgora… Discover the reason behind Fulgora’s downfall and face a new kind of battle. (ja) フルゴラの地下に、まだ生き残りが……! フルゴラが滅びた理由と、新たな戦いが明らかになります。
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Factorio - Space Age, but without the sun. Pitch black planets, new lighting options, a whole new power generation system for space platforms, and changes to Fulgora's nighttime storms.
Small changes concerning balance, gameplay, or graphics.
A tool to remove entities from the selected area, including hidden entities
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.