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Add lithium battery to Aquilo. Used in some recipe, like the science pack, as well as a new accumulator and a new tier of equipments. Compatible with Better Aquilo mod.
Mods introducing new content into the game.
[ WIP ] 1x1 Rift entities that teleport items between paired locations. Pair by channel ID (circuit or GUI).
Mods introducing new content into the game.
Allows you to compare the recipes a machine can craft to before the configuration changed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Aluminum is added to the game, serving as an auxiliary resource that can at times replace the need for copper or iron in recipes. Aluminum is regularly sourced for aviation and low density purposes. disclaimer. this mod accidentally sets new recipes as default, there is minimal downsides to this issue. This mod is new and may not work correctly
Mods introducing new content into the game.
Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos. Allows for custom payloads created from almost any ammo or capsule item, as well as introduces dedicated warhead payloads (atomic, "Rods from God", Jericho, Mjölnir), ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles). Why shouldn't rocket-silo rockets be used offensively?
Mods introducing new content into the game.
Adds ground based construction robots. A repackage the original mod by Klonan. Forked to fix some long-standing issues. Now with quality support Note: Quality drones only work with the default quality values. Mods that rename quality or add more qualities will not work.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a solar orbit location and supercomputers. Brave the heat of the sun to gather enormous amounts of solar power. Manage high energy supercomputers and their waste heat to use their computing power to make advancements.
Mods introducing new content into the game.
This mod provides a portal belt to transport infinite entities between any two points, even between planets and space platforms.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Bad news: You crash-landed on a planet infested by hostile natives. Good news: You managed to put 'er down in the only secure area! The Safe Start mod can surround your Nauvis starting area with a perimeter canal, protecting you from enemy expansion, or a tree buffer to contain pollution. Biters will be cleared from the safety zone (achievements unaffected). Customize the number of chunks out from the spawn point to protect as well as the canal width, plus some other goodies. Inspired by...
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Gold, its shiny. This mod adds Powerful Gold tier devices and the painstaking means to become all powerful. This mod is new and may not work correctly
Mods introducing new content into the game.
Dedicated to the core Factorio spirit: Automation, Logic, and Absolute ‘’Realism‘’. As a developer, I am not a designer of "difficulty," but a porter of industrial reality. I believe the complexity of real-world industry provides the most compelling gameplay.
Large total conversion mods.
Machines with fusion reactors at their core, built for extreme endgame production.
Mods introducing new content into the game.
Mod that adds nuclear science pack, expands nuclear tech and changes centrifuge into special building
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
The more you build the fast the factory grows fork of Level Up by iron-bound, now with added options for productivity scaling!
Mods introducing new content into the game.
Adds an atomic artillery shell so artillery can fire atomic payloads.
Mods introducing new content into the game.