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Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Large total conversion mods.
Adds a futuristic advanced furnace: supports fluid recipes, stone/brick smelting, compact 5x5 footprint instead of 7x7, higher crafting speed and more module slots. Original mod by AaRCaT, fork and update by MikdadAgasiev.
Mods introducing new content into the game.
Keep an eye on different parts of the map in small windows (viewports), without obstructing the rest of the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add early-game crusher variants for crushing sand to smelt into glass, and crushing ore and coal for more efficient smelting
Mods introducing new content into the game.
Dutch NS (Nationale Spoorwegen) mod for trains, source code based on aspct updatesd version of Aidan647's Old Train mod. Elevated rails is WIP. Made by Kaas en Unh0lys0da 3D model made by trainboy2004
Mods introducing new content into the game.
Automatically orders robots to upgrade entities quality tier when logistic network contains the required items. This is not a cheat mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds an agricultural roboport for automated crop management executed by robots.
Mods introducing new content into the game.
Remove given item from K2 void crushing. If your favorite mod uses the K2 crusher for a recipe, but K2 generates void crushing recipe.
Small changes concerning balance, gameplay, or graphics.
Adds heating tower into space exploration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Combinator that outputs rocket payload fullness (0-100%) as virtual signal S when wired to a single rocket silo. Unlocked by Circuit Network.
Mods introducing new content into the game.
Adds a mixing machine and reskins Crushing Industry using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Minor modification to allow advanced chemical plants to perform fuel refinement, atmospheric condensation, electrolysis, and filtration. Also added crushing recipes (sand and imersite powder) to advanced assembling machines. Requires Krastorio 2. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Upgrade or remove an entire line of belts with one click, vital for spaghetti bases. Supports loaders. Supports many modded belts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.