Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a startup setting to multiply the crafting speed of the stone furnace.
Small changes concerning balance, gameplay, or graphics.
This mod changes all miners and pumps to be able to be placed anywhere and collect any resource it is filtered to without resource tiles.
Small changes concerning balance, gameplay, or graphics.
Reduces the electricity requirement for Krastorio 2 loaders by 75%
Small changes concerning balance, gameplay, or graphics.
Reduces the crafting cost of accumulators and adds a multiplier to increase output.
Small changes concerning balance, gameplay, or graphics.
Solar panel recipe is cheaper and crafted amount can be multiplied using a startup setting.
Small changes concerning balance, gameplay, or graphics.
Makes it so lamps don't require power. Supports some modded lamps, leave a comment to get more added.
Small changes concerning balance, gameplay, or graphics.
Simple mod which allows research of logistics network using rocket science, however logistics is expensive and requires 10k of each science
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Save/Load personal logistics and quickbar slots as portable blueprints.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Choose which technologies ignore the tech cost multiplier settings. For example, make all infinite technologies keep their original base cost despite having a x50 tech cost multiplier in map generation settings.
Small changes concerning balance, gameplay, or graphics.
Black-yellow wasp-like super logistic drone with configurable speed and live count GUI (surface-based, 2.0-safe).
Mods introducing new content into the game.
All-in-one admin GUI—Factorio 2.0+: cheat & editor modes; item spawning & blueprint upgrades; unlock recipes & technologies; infinite resources & multiplier; auto-instant & repeatable research lvl100; legendary blueprints; build & clear ghosts; pollution control & auto-clean; map reveal & fog reset; planet charting; train automation; robot insertion & speed boost; crafting & mining speed tweaks; energy recharge & platform distance; Lua console; multi-lang; single-player & multiplayer (admins).
Mods introducing new content into the game.
This mod provides additional language support for the Factorio Admin Command Center mod.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.