Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds Liquid Ore Conversion recipes for various Space Exploration raw materials: beryllium ore, holmium ore, iridium ore, naquium ore, cryonite, vulcanite, vitamelange and water ice.
Mods introducing new content into the game.
The Logistic Artillery mod for Factorio allows you to complete the game without using trains. It has an easy-to-use interface and requires only steel, plastic, and explosives. The mod extends your logistic reach and prevents artillery from firing if the target net is full. There is a 200 limit of max count of logistic artillery. Try it out and share you thoughts in Discussion
Mods introducing new content into the game.
An alternative to warehouses. The Memory Unit can store an infinite amount of a single item type. The more items you store, the more power it will require!
Mods introducing new content into the game.
Adds a switch for turning artillery wagon’s auto fire on/off.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Don't you just hate it when there's still a big red fuel bar left?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
What do you get when you attach 2 flamethrowers to a train wagon? A flamethrower wagon of course!
Mods introducing new content into the game.
Fixes the issues caused by incompatibilities with Warptorio 2 Expansion
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scripts, admins can set max amount of entities allowed to be build by type and name for forces.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod add some settings like change landfill and waterfill cost, remove landfill recipes from mods, remove some items, etc
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a bigger artillery with intercontinental range. -Highly customizable -Should be compatible with all mods -Manual and auto mode
Mods introducing new content into the game.
A mod where I plan to add my own developments and converted objects from other mods
Mods introducing new content into the game.
Get metals from bees! Breed and use genetic mutation to create massive insect swarms. Production lines start from honey bees, and slowly become ores. The mod is designed to be very dynamic, and it will search for all mineable ores in your mod list. Goes well with angels and seablock. Graphics courtesy of kaueNP.
Mods introducing new content into the game.
Power Poles for max reach. Fixed for compatibility with LightedPowerPlus
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Configurable Armours & Suits currently supports: Bob's, Custom Power Armor Fix, FE-Equipment, IR3, K2, Nullius, Power Armor MK3, Power&Armor, Power Armour Replacer, Rampand Aresensal, SE,
Small changes concerning balance, gameplay, or graphics.