Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mods introducing new content into the game.
Simple mod which allows you change various train pathfinder penalties for various conditions. Check MOD SETTINGS for setting the penalty values
Mods introducing new content into the game.
Mods introducing new content into the game.
Flying vehicle like aeroplanes. You need to achieve a certain speed for take off. Fork of Raven from maroder with raise_built and raise_destroy added.
Mods introducing new content into the game.
Mods introducing new content into the game.
Marks entities that spawn on resouces for deconstruction.
Mods introducing new content into the game.
Mods introducing new content into the game.
The Tiger I, a German heavy tank of World War II, operated from 1942 in Africa and Europe, usually in independent heavy tank battalions. It was designated Panzerkampfwagen VI Ausf H during development but was changed to Panzerkampfwagen VI Ausf E during production
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds new drills and smelters, also changes all drills to 5x5 and furnaces to 3x3
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Build long ranged lights that track enemies from a distance! Searchlights are non-damaging, electric-powered turrets requiring Optics technology.
Mods introducing new content into the game.
Adds 2x2, 3x3, and 4x4 version for all vanilla chests. They each have x8, x27, and x64 storage.
Mods introducing new content into the game.
Mods introducing new content into the game.