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Retire toute la logistique du jeu. (vanilla) Take all logistics out of the game. (Vanilla)
Mods introducing new content into the game.
MrJakobLaichs infrastructure mod. This mod adds belts, pipes, inserters and more!
Mods introducing new content into the game.
Edit to the terran mod making the recipes and technologies not so absurd
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds a set of power crystals as environment entities. They work as naturally-spawned more powerful beacons.
Mods introducing new content into the game.
Adds Quartz and Silicon, made from sand and stone. Adds Silicon to some recipes, as well as a Silicon Wafer, a new intermediate product for Processing Units.
Mods introducing new content into the game.
Allow to disable logistics and connection area for all structures which have drones area with shortcut
Mods introducing new content into the game.
Some complicated elemental chemistry. Currently this mod is incomplete though.
Mods introducing new content into the game.
Allows you to preheat the Water with an Efficiency greater than 100% using the free Energy of the Atmosphere. Reduces the Coal input per PowerOutput and Increases Nuclear Reactor Output. Sprites are from Krastorio2.
Mods introducing new content into the game.
changing arborium mode graphics and adding some recipes like burning wood to get charcoal.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds recipes to trade resource and materials for coins and buy back what you need
Mods introducing new content into the game.
Adds various robots and roboport in the Exotic-Industries optic.
Mods introducing new content into the game.
Adds different sized fluid tanks in the Exotic-Industries optic.
Mods introducing new content into the game.
Biters goes wild at night, take care. Best gameplay in Rocket Rush Mode.
Mods introducing new content into the game.
Adds a new type of module. It's like a productivity module but exclusively for crafting inserters.
Mods introducing new content into the game.
Early game logistic and construction bots. Recipes are just more expensive than regular ones, so eventually it's beneficial to research "proper" bots.
Mods introducing new content into the game.
A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them. Based on the 'Revisited-RevivePatch' version, this one reduces the costs and heavily rewrites the control code to fix a few bugs and reduce overall UPS impact.
Mods introducing new content into the game.