Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Provides a GUI to calculate the necessary resources for crafting a batch of a product
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hazard lights, reimagined using entity based technology. Based on Hazard lights by SpaceCat-Chan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds switchable safe commands. Available commands: /kit /killme Feel free to suggest other commands. Help with translations: https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
It does nothing by itself, it's just a dependency of some Quality of Life mods I use every run, so I created this mod to make it easy to install everytime. Access the modportal for full-list of mods: https://mods.factorio.com/mod/OpusBasicQoLMods Have fun!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Introduces a keybind sorely for toggling the minimap (Control M by default).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds UI that lets you see you production/consumption rates for selected items while you play the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Analyzes production & consumption rate of upstream/downstream machines along a belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a hotkey to highlight all belts and pipes connected to the selected one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rotate the green fuse thingie to prevent an automated launch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Flushing a rocket/ion/antimatter booster tank refunds you filled canisters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The usage of the 'Spidertron Remote' is simplified, resulting in a more user-friendly experience of the Spidertron.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.