Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Automatically sets requester chest requests based on the recipe of a nearby assembling machine. Just place the Auto Request Chest next to your machine and it will request the right ingredients!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Discover distant space locations via observation satellites. Technologies with unlock-space-location effects can be converted to satellite-based discovery.
Mods introducing new content into the game.
Tweak Mod for lignumis. Progreessive recipe for basic circuit is enforced, but you don't need circuits or wood to craft 1st tier of iron machines
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a chest balancer that evenly distributes items between adjacent chests. Supports daisy chaining.
Mods introducing new content into the game.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gases. There are quite a few ways to play the mod: Easy Mode, which features a reduced recipe chain. Less intermediates, less structures. Platform Mode, which removes the rock formations and places you on a lone platform. Realistic Gases Mode, which replaces all the icons and world generation with more realistic colors.
Mods introducing new content into the game.
Adds a Trade Radar that lets forces trade items via offers. Uses a Send Port and Receive Port and consumes configurable energy per trade.
Mods introducing new content into the game.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Make the rocket requires 100 rocket parts instead of 50 and buff the crafting speed of the silo by 50% to compensate. Fully customizable in settings.
Small changes concerning balance, gameplay, or graphics.
Attach three independent hidden storage tanks to the Cargo Ships tanker so it can carry three different fluids at once. Adds hover GUI with 3 counters.
Mods introducing new content into the game.
This mod prevents Inserters to get stuck holding Items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turn alien bugs into a galactic trading network. Explore, discover remote colonies and automate smart trade routes that feed your factory with whatever you are too lazy to craft yourself.
Mods introducing new content into the game.
Mods introducing new content into the game.
Compress and decompress objects to facilitate storage and transport. [[I accept suggestions]]
Mods introducing new content into the game.
Creates an entity that facilitates the input and output of materials in factories, chests and other entities. [[I accept suggestions]]
Mods introducing new content into the game.
Mods introducing new content into the game.