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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A set of qol tweaks to enhance the experience for new and veteran players, fine-tuned after many hours of gameplay. Features: Infinite linear research (1k/level), 75% cheaper research option Finite oil, ores on water, reduced tree collision Vanilla pump rate, poles and lamps on water 4x fuel values, 3x radar range, faster miners Double Roboport range, stronger robot batteries Note: Tailored to my style; suggestions welcome. More details on the mod page.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds combinators that can provide useful signals
Mods introducing new content into the game.
Provides graphics for AAI containers compatibility. This mod does nothing by itself, requires Wide Containers to function, and purely exists to have a separate restricted mod license. This specific mod is not open source, please read the mod license! Thanks to Earendel for allowing modification and use of AAI containers assets.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Place images and videos around your factory. Easily add your own content, customize thumbnails, change recipes, add sound effects! Comes with only the best memes by default.
Mods introducing new content into the game.
Sets up optional dependencies on BZ mods (Lead, Silica & Silicon, Titanium, Tungsten) for Deadlock Stacked Recipes or other mods to use. Does not provide any additional functionality on its own.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
UberWaffe's tweaks to various nearly vanilla gameplay things. (Personal tweaks mod.)
Small changes concerning balance, gameplay, or graphics.
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant, Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar or to do some research in advance (big, huge or custom kit). Now you can select what to put in which quickbar slot. Multiplayer ready.
Mods introducing new content into the game.
Fork ModMash Splinter, Explosive Mining Removed resource extraction, changed recipe and explosion animation, added research
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Updated by Atlas. Adds recipes for condensing petroleum gas to light oil and light oil to heavy oil.
Mods introducing new content into the game.
Change the size of logistic, construction, and combat bots! You can scale vanilla and modded bots between 50% and 250% of their original size. This mod is the perfect complement for "miniMAXIme: Character scaler and selector".
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod replaces the liquid icons in the game with colorblind friendly replacements.
Small changes concerning balance, gameplay, or graphics.
A heavy metal-plated boat armed with a long range mortar and cannon. Can use mortar and tank ammo.
Mods introducing new content into the game.