Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

The Badlands

by Sladki

Endless badlands with almost no water and vegetation, very rare ore patches and some new features. Railworld.

Content
2 years ago
0.17 - 1.1
228
Environment

Alternative Oil Processing

by Thorvin

Introduces oil distillation, burner pumpjacks and asphalt.

Content
2 years ago
0.15 - 0.18
7
Fluids

Outpost Power

by Thorvin

Use the Exploration Mode map generator preset to create a harsh map. This mod adds new challenges and solutions to power generation.

Content
2 years ago
0.15 - 0.18
8
Power

IRAS (infinite research, all science)


This mod changes the technologies that allow infinite research to use all 7 science packs.

Tweaks
2 years ago
0.18 - 1.1
352

Larger stack Size


Adds Larger stack Size.

Utilities
2 years ago
0.16 - 1.1
6.88K

Derringer's Cross-Compatibility: Bob's Vehicle Equipment


Cross-compatibility patch to help Bob's Vehicle Equipment work with other modded vehicles. Currently supports AAI and Aircraft vehicles.

2 years ago
0.15 - 1.1
1.56K

Deadlock Stacking for Schall Alien Loot


Stacking for Schall Alien Loot

2 years ago
0.17 - 1.1
5.34K

Blueprinter


This mod gives you a new menu to produce any blueprint you want.

Utilities
2 years ago
0.18 - 1.1
1.91K

4 Way Underground Pipe


Adds 4 way underground pipe with 20 distance

Content
2 years ago
0.16 - 1.1
1.82K
Logistics

Improved Medium Electric Pole

by splatt

Makes the medium electric pole upgradable to 9x9.

Utilities
2 years ago
0.17 - 1.1
831

Sandro's Fixes


Sorts and organizes the crafting menu and fixes some locals to be more consistent. Currently support for ExtendedAngel, Angel's Bio Processing, Avatars, Bob's Gems from Bob's Metals, Chemicals and Intermediates, Taterjr Space Station, ExtraBobs!, Angels Smelting Train, RampantArsenal, Endgame Combat and more.

Tweaks
2 years ago
0.16 - 1.1
3.82K

Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
2 years ago
0.16 - 1.1
7.05K
Transportation Combat Armor Mining Power

Leighzer's Irontorio


Removes copper and stone, replacing them with iron in all recipes.

Tweaks
2 years ago
0.18 - 1.1
60

Electric Train


Adds electric locomotives to the game.

Content
2 years ago
0.14 - 1.1
53.9K
Trains

Spell Pack - Fork


New useful abilities - Fork by Mishaa

Utilities
2 years ago
0.18
7

Robocharger

by Smurph

A 2x2 charge port that can charge 10 robots simultaneously.

Content
2 years ago
0.15 - 1.1
29.4K
Logistic network

Q's Cable-Making Mod


Mod that improves crafting of Copper Cable

Content
2 years ago
0.14 - 1.1
305
Manufacturing

Rusty's Locale Utilities


A set of helper functions for resolving proper localised names and descriptions of prototypes, including recipes and items. There are also utilities for resolving prototype icons, because why not?

2 years ago
0.18 - 1.1
44.3K

LTN Combinator for 0.18, 1.0 & 1.1


DO NOT have LTN Combinator installed. Fixed for Factorio version 0.18.27 and above. Adds a new type of Constant Combinators to the game. They come with a custom GUI to ease the control of LTN signals. Original by Dockmeister.

Content
2 years ago
0.18 - 1.1
10.4K
Circuit network

Adrenaline


Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times. Please, use https://mods.factorio.com/mod/zk-lib instead! (zk-lib has stabler version)

Utilities
2 years ago
0.16 - 1.1
953