Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Upgrades the top tier tanks to be better for endgame (once you have Mk2 power armor, there's no reason to use tanks. Let's fix that
Reduces the capacity of vanilla fluid wagon and barrel. Also reduces barrel's stack count. Some additional adjustments like weight, crafting materials and crafting time reduction for fluid wagon. The barrel change also works on modded fluids.
Small changes concerning balance, gameplay, or graphics.
Adds indestructible electric poles. NOTICE: Poles will still be indestructible after the mod has been removed.
Adds a new material called Reptainium which can be obtained by sacrificing lots of materials. Reptainium can then be processed into other materials. In this way you can turn leftover iron into copper or even into circuits. NEW: Added the second Tier. Machines are still invisible...intended ofc *cough* For discussions feel free to join our Discord: http://discord.gg/G9QwJWA
Large total conversion mods.
Adds wooden and polished wooden floors so you have something to do with all that wood.
Mods introducing new content into the game.
Underground belt can be placed directly on normal belt. Additionally, placing an underground belt will remove any normal belts facing the same direction between the end points (as in Quick UG).
Mods introducing new content into the game.
Customizable (and pre-set) sorting and organization. 5-dim, Yuoki, Bob's, Angel's, and dozens more already included.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.