Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Bootleg of PreLeyZero's Turbines++. -Tired of big nuclear turbine setups? This mod adds new turbines and usage for super/extreme heated steam.- Now with new 4k IA upscaled textures, balanced costs, fluids, heat exchangers and turbines. More to come!
Mods introducing new content into the game.
Adds scrap as a new resource to be further processed and downgraded into other products
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
You spawn in a train. You die if you leave the train. You will be rail-ly happy. Be open and train-sparant. This is how you roll.
Small changes concerning balance, gameplay, or graphics.
Many recipes in AAI Industry are much more expensive or complicated than in vanilla - this mod tweaks said recipes, bringing them closer in line with vanilla.
Small changes concerning balance, gameplay, or graphics.
Randomizes most recipe ingredients while balancing the expected total resources needed.
Large total conversion mods.
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mods introducing new content into the game.
Adds a Satisfactory like codex with quick search to Factorio, which can act as a calculator and display information about items, recipes, technologies and factories
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
'Expensive' recipes? I'll show you EXPENSIVE, you filthy biter! Doubles the ingredients of all recipes, with compensation for cyclic recipes such as Kovarex Enrichment and Barreling
Small changes concerning balance, gameplay, or graphics.
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Mods introducing new content into the game.
This mod simply remove the farting sounds from the puffer-refugium in Angels Bioprocessing. This was originally AlexanderNorup's mod, that I have updated for Factorio 1.1 under the MIT license terms.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
Mods introducing new content into the game.
Allows the player to configure any machine from the map, without allowing item transfer so it maintains the vanilla feel. Allows wire placement and entity settings copy/paste at any distance. Press R to issue a rotation request, right-click to mark for deconstruction. Less cheaty alternative to Far Reach. Similar to Space Exploration's Navigation Satellite, but works entirely within map view.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.