Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Currently unstable---This mod allows you to make yourself an enemy entity or not with a simple click.
Mods introducing new content into the game.
This mod adds mineable titanium ore to the map and some applications.
Changes the names of stone to rocks, make sure to check out Rock N Rage over at https://www.twitch.tv/rock_n_rage !
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod is a recreation of Team Fortress 2 and Team Fortress Classic in Factorio. Play as one of the 9 classes in the fight between BLU (Builders League United) and RED (Reliable Excavation Demolition)
Adds Stacking or Crating belt compression for some products introduced in 5dim's. mods
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a combinator into which a blueprint can be inserted. The combinator then sends the items in the blueprint to the circuit network.
Mods introducing new content into the game.
Mods introducing new content into the game.
Two magnectic chests - requester and provider -, a Inline Furnace and an Inline Assembling Machine that comes with 4 magnetic filter inserters, two for outside, 2 for inside. It can get or send items for every side.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod makes the automation research in factorio 10 times cheaper and twice as fast to research. This change is primarily aimed towards players running with a high technology price multiplier since you can't automate production of red potions before you get automations 1. Some items are now more expensive but resource fields are now infinite.