Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A mod to use stack combinator into a compact circuit processor
Mods introducing new content into the game.
This mod adds 4 new tiers of fusion reactor for boost your power production.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes the recipes from More Ammo to better balance crafting time versus damage potential
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Brings rich rocks from Krastorio Legacy to Krastorio 2, with special Industrial Revolution 2 integration.
Mods introducing new content into the game.
When an enemy unit or worm dies it tries to reincarnate back in to nature, be it a tree, rock, cliff or water. Occasionally the angry biters can burst into a flaming tree.
Mods introducing new content into the game.
Adds a railway motor car as an equipment to ride the railway without placing a locomotive manually.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows LTN to make deliveries through SE's space elevator
Mods introducing new content into the game.
Allows players to create and change teams with user interface and commands. Play PvP/TvT anywhere.
Mods introducing new content into the game.
This mod adds an Assembly machine, furnace and more with a speed of 5x and x100 recipe for all recipes and more Required Mods: EzLib >= 0.1.3 Current maintainer: ZwerOxotnik
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
New ways to turn pollution into a tool. Fork for personal purposes, tweaked equipment, odd mod compats, deconstruction function forcefully removed.
Mods introducing new content into the game.
The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource stricken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines. supports all BZ mods, K2 and SE
Mods introducing new content into the game.
Nothing allowed handcraft. Meant to be played with other mods which gives you ways to research and build what you can't craft by hands. Masochists only :)
Mods introducing new content into the game.