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Altered for Everything on Nauvis. Original by LordMiguel. Not maintained
Small changes concerning balance, gameplay, or graphics.
Helps with roboport placement by showing ghost roboport coverage areas in Alt-Mode. Fixed overlapping brightness issue and improved performance. Fork of EasyRoboportPlacement by KlauzWayne, updated by Kepler.
Small changes concerning balance, gameplay, or graphics.
More circuit controls for agricultural towers: read the number of matured plants; disable harvesting while still allowing planting.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fixes the Cogmas Mod (from Earendel) Rocket silo replacement by changing which asset it is referencing
Small changes concerning balance, gameplay, or graphics.
Changes many displayed names from other mods to use sentence case. E.g.: Big Mining Drill -> Big mining drill. This is so insignificant a problem but it drives me up the wall, so here you are. I am also not well versed enough in the API to do this dynamically so it's hardcoded.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a glowing aura to the trees, and bioluminescence for foliage and decoratives.
Small changes concerning balance, gameplay, or graphics.
Reskins Alloy Smelting using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Balances (nerfs) flamethrower turret consumption by multiplying it to 4x the vanilla default. Configurable.
Small changes concerning balance, gameplay, or graphics.
Adds distance based resource richness scaling to Vulcanus! Similar to Nauvis. Enjoy being incentivised to delve deeper into worm territory. Applies to tungsten, calcite, sulfuric acid and coal.
Small changes concerning balance, gameplay, or graphics.
Items on space platform inserted out into space are made to disappear after 1 tick.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Attempts to make laser power consumption constant. More of a proof of concept and doesn't account for everything, especially late-game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Expands Mod Settings for Basic Chemistry. This Mod does nothing on its own.
Small changes concerning balance, gameplay, or graphics.
Creates furnace recipes for every item (that doesn't already have a furnace recipe) that outputs 1 landfill.
Small changes concerning balance, gameplay, or graphics.
"Get that thing out of my face." - Creatively dismantles icons of weaponry for the UI only. Use it or don't, some of us need it.
Small changes concerning balance, gameplay, or graphics.
Alternative fork of raiguard's Mouse-Over Construction. Instantly deconstructs all entities without progress bar.
Small changes concerning balance, gameplay, or graphics.