Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Adds the ability to void used coolant in the clarifier for Angels mods
Launch your Death Star and cast a hypersonic thunderbolts from space that will only kill biters, spawners and worms in a large radius.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds new minable resources like aluminium, quartz and lithium, new intermediate products and changes recipies to be a little bit more complex
Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water
You can transform your express belts in other colors to organize and put some color in your factory. You can return them to original color too. They are the same as the Express Belts
Small changes concerning balance, gameplay, or graphics.
Adds the "/ac" command, which allows admins to run Lua commands without disabling achievements. Intended to be used for admins to control a server. Keep in mind that "game.player" will not work with this mod. Instead, you must use "game.players[Username/ID]".
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A pipe to void fluids. Redesigned from Rseding91's mod for factorio version 0.17.
Mods introducing new content into the game.
Replenish ores when depleted and oil field when lowered to 20% yield.
Mods introducing new content into the game.
This mod fixes the barreling recipes for various Omnimatter fluids
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod wich adds new types of long range rocket turrets into the game wich greatly enhance the ability to defend your base against biter raids in big bases where turrets fastly get really expensive and dont cover enough space
Mods introducing new content into the game.