Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Brand-new lava biome! Adds the Magma/Lava planet to Warptorio. Contains an internal copy of "Various Tiles Mod" v0.14.0 but updated to latest factorio, plus a special lava resource. *Work In Progress*
Mods introducing new content into the game.
Updated for Warptorio Compatibility Automagically collects alien-artifacts, corpses, alien-biomass, artifact-ore, coins and flesh. Useful in combination with artillery. Convenient for mods that add loot when aliens die, like Bob's mods, Necromant, Reika's EndgameCombat, Alien Loot Economy and Alien Space Science. The chest acts now as a passive provider chest and gets unlocked with logistic-robotitcs tech.
Mods introducing new content into the game.
Blueprint Planning mode. Robots will not build anything until you turn it off.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts. Modified by Owoshima to adjust the bet speeds to acheive close to the new max belt speed.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
An extension to Angel's Smelting. Adds Alloy Mixer that is used to mix molten metals into alloys directly and adds the ability to remelt metal plates into molten liquids. Supports Bob's Mods, MadClown01's Processing and ShinyAngelGFX.
Adds several new teirs of functional satellites and other payloads to expand gameplay into the space age.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
ALT+Q to toggle the queuing mode between back queueing(default) and front queueing
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the oil burning power entities to accept Angel's fluids instead of Bob's fluids.
Spiritual Sucessor to 'Science on Disks' by Taehl. Changes icons and in game text to reflect data stored on physical medium rather than colored flasks of glowing nonsense.
Small changes concerning balance, gameplay, or graphics.
Faster collection of stack and filter inserters without any animations for lower CPU usage. Moves items very fast
Mods introducing new content into the game.