Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Guiding Lines

by Sleien

Shows you where to put the splitter on the main bus so the output is exactly where you want it.

Utilities
1 year, 7 months ago
1.0 - 1.1
414

Combinator Graph Generator

by sparr

Generates a graphviz diagram for the selected combinator circuits.

Content
1 year, 7 months ago
0.14 - 1.1
280
Circuit network

Waterfill Retexture

by Purpzie

Retextures waterfill to feel more vanilla.

Tweaks
1 year, 7 months ago
1.0 - 1.1
7.13K

16K Mini Factory (128x128 Scenario Map)

by ief015

Build a great factory within the tiny space (128x128) given to you. Resources are limited in size, but yields are virtually infinite (except trees). Try to squeeze as much science out of them!

Scenarios
1 year, 7 months ago
0.17 - 1.1
983

Rampant Resources

by Veden

Changes any non-infinite resource into an infinite resource with configurable global yield and depletion.

Content
1 year, 8 months ago
0.18 - 1.1
6.06K
Mining

Realistic Fusion Weaponry


Energy production isn't the only use of nuclear fusion. Weapons of mass destruction are another use, for example. Fully compatible with True Nukes, K2, Angel's/Bob's, SE and IR2. Addon to Realistic Fusion Power.

Content
1 year, 8 months ago
1.0 - 1.1
9.98K
Combat

AAI Vehicles: Laser Tank


A high-damage laser tank with heavy armour. Can be automated with AAI Programmable Vehicles mod.

Content
1 year, 8 months ago
0.14 - 1.1
125K
Transportation Combat

Crafting Hotkeys

by figsoda

Adds hotkeys to craft items from your cursor or your quickbar.

Utilities
1 year, 8 months ago
0.17 - 1.1
1.39K

Timesaver for crafting [Switchable mod]


Lost crafting time is compensated. Your craft speeds up depending on your craft activity. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
1 year, 8 months ago
0.16 - 1.1
1.44K

Schall Language Pack


Multi-language support for Schall mod series. Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español

Localizations
1 year, 8 months ago
0.17 - 1.1
7.47K

Bob's alternative science colors for Omnilib

by _-_-_

Fixes bob's alternative science colors to work with omnilib (omnilib specifically overrides it)

1 year, 8 months ago
0.18 - 1.1
4.49K

🧭 Cardinal_Quickfix

by Fr_Dae

Cardinal - Vehicle assist tool for convenient and subtle auto-alignment while driving. "I'm not the dev, just a QuickFix for 0.18" Dae#5125 on discord for any feedback original idea by Nimphious

Content
1 year, 8 months ago
0.18 - 1.1
597
Transportation

Petrochem Plus Redux


More chemicals to make angel's petrochem even more of a hell.

Content
1 year, 8 months ago
0.17 - 1.1
8.32K
Fluids

Angel's Infinite Ores


Adds infinite ores for the base game, Bobmods, Yuoki Industries, Uranium Power, Nucular, Dark Matter Replicators and the base ores for AngelsRefining. Best used with RSO mod to have infinite ores in the core of regular resource patches. Has config options to change the yield for all infinite resources including oil

Content
1 year, 8 months ago
0.14 - 1.1
84.5K
Mining

Angel's Addons - C.A.B.


Adds another type of Crawler

Utilities
1 year, 8 months ago
0.17 - 1.1
61.9K

Honk

by GotLag

Trains honk when stopping. And starting. And on command.

Tweaks
1 year, 8 months ago
0.13 - 1.1
69.2K
Trains

ModMash Splinter, Electronics


Mod Mash Splinter for Electronics, Increases circuit production chain complexity. Adds alternate recipes with a tradeoff and New! AI Circuit alternates.

1 year, 8 months ago
1.0 - 1.1
5.17K

Super-Cheap Mode


This mod changes the normal prices of recipes and technologies to cheaper ones, allowing for a much faster gameplayer and expansion. Designed for a quick factorio gaming session.

Tweaks
1 year, 8 months ago
0.16 - 1.1
1.78K

Cheap Mode


This mod is the opposite of "expensive" recipe and technology settings and reduces the prices of things in the "normal" price settings. Prices are reduced in the same ratio by which they would be increased with the "expensive" settings. Since the "expensive" technology recipes are the same as "normal", this mod simply reduces the technology costs by approximately 4, since the official Marathon settings use a technology price multiplier of 4.

Tweaks
1 year, 8 months ago
0.16 - 1.1
1.41K

Tile Walking Speed Multiplier


Increases bonus walking speed on bricks, concrete and other tiles. Also works for mod tiles.

Utilities
1 year, 8 months ago
0.16 - 1.1
713