Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes ("
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds dynamic lighting to the player that is adjustable with keyboard shortuts.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
ZombiesExtended Equipment Adds a number of higher tier items that can be used in equipment grids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
OBSOLETE Use ZoomRunning Walk with smooth acceleration or cheat something: sprint in turbo mode, be faster if you zoom out, or ignore all obstacles in hover mode
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod replaces Angel's Smelting plates with vanilla-like plate graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
QoL addon for Brave New World mod: fast placing ghost power lines, loop through Roboports, quickly move to a Radar from the map, prevent changing Assemblers recipes spilling items around.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Upgraded to 1.1 by Zarnoo. Not maintained, and will obsolete when original developer has time to update their mod. Adds Shock Turrets, which are early game electric turrets
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Big bags everywhere ! More space in inventory, toolbelt, logistic and trash slots, robots cargo size and speed, bigger stacks & pickstick to increase your picking distance...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Converts trees production to seeds production (Krastorio 2 to Robot Tree Farm).
Mods introducing new content into the game.
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add an Erya version of some vanilla structures. Those machines are easy to build and require Environmental heat to work (Instead of Energy).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.