Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
An update to eightIQengineer's Dansen Labs. I just boosted the volume so you can actually hear it.
Small changes concerning balance, gameplay, or graphics.
Modifies late game Space Exploration technologies to require higher tiers of Deep Space Science. Commisioned by Sebbo.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A simple balance mod for improved personal experience. Published for easy usage by friends. Mainly focuses on enhanced versatility of modules, machines, and vehicles. Contains several optional tweaks and changes to other mods.
Small changes concerning balance, gameplay, or graphics.
allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Remove the unused tinted concrete tiles from base to free up tiles for other mods.
Small changes concerning balance, gameplay, or graphics.
Adds japanese voice alert sounds for programmable speakers. 日本語音声のアラートサウンドをプログラマブルスピーカー用に追加します。
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds more upgrade tiers to the game, and shuffle some of them to be avaivable earlier. Early experimental version, techs and values may end up being changed. Latest version is 0.6 only. Don't update if you're still on 0.5.
Small changes concerning balance, gameplay, or graphics.
Roboports automatically place and upgrade concrete and landfill within their reach.
Small changes concerning balance, gameplay, or graphics.
Replaces working science lab sound with the catchy tune from a russian TV series Galileo, which aired in 2007-2015 and was hosted by Alexander Pushnoi. Inspired by BaroGalileo mod for Barotrauma by r3dach3r. Thanks to Anti_Anti for his Factorio mod 'Funny MGRR Labs' for a template, this mod wouldn't exist without his example.
Small changes concerning balance, gameplay, or graphics.
A fork of Color Coding that adds coloring to transitions and adds more colors. Also adds map colors for walls and lamps.
Small changes concerning balance, gameplay, or graphics.
DogsMultiMod adds: Bigger chests, better assemblingmachines, longer underground belts and some cool palisades. more stuff comming soon.
Small changes concerning balance, gameplay, or graphics.