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Khemia is a barren planet, with strange energies pulsing below the sand. Here, you must harness the power of Alchemy: Breaking materials down into magical energy and reconstructing them. Glyphs act as pipes, allowing you to transport energy, but placing them is often more art than science. As your factory grows, connecting glyphs becomes a unique puzzle. Alchemy also unlocks useful new tech, like spoilage-preventing brine tanks, massive cargo cranes, and surface-to-orbit teleportation.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add tier 2 laser turret + research. Stack size and range configurable. Vanilla friendly.
Mods introducing new content into the game.
The distances to planets have been made realistic---millions of kilometers---and the speed of ships has been increased to relativistic speeds, using an approximately realistic formula for relativistic acceleration.
Mods introducing new content into the game.
Adds base train and Optional Adds Electric Versions of Angels trains.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Krastorio 2 has fuel powered trains and nuclear powered trains, why no fusion and antimatter powered trains?
Mods introducing new content into the game.
Adds a casting recipe for the storage tank, optionally alters pipe-to-ground to only take molten iron, and includes casting recipes for several pipe-related mods
Mods introducing new content into the game.
Adds the "undisclosed" track from FFF-406 to Aquilo's soundtrack pool, fixing the most egregious issue with Space Age and restoring balance to the space-time continuum.
Mods introducing new content into the game.
This mod adds three assembling machines that are larger, can make fluid items, and are a host selectable speed
Mods introducing new content into the game.
On destroying of buildings you have a chance to get some loot from it. / Compatible with all mods, UPS friendly, multiplayer friendly. / Good for PVP multiplayer games, take resources from destroyed base.
Mods introducing new content into the game.
Adds a larger electric mining drill with increased range, speed and extra module slots. A standalone version of Big mining drill from AAI Industry.
Mods introducing new content into the game.
Adds 23 tracks from the original C&C: Tiberian Dawn soundtrack to Nauvis.
Mods introducing new content into the game.
The modules adjusted for the individual module package. Increase manufacturing costs and reduce the initial quantity.
Mods introducing new content into the game.
Use a warp drive to travel back to the engineers home star. Land on a dyson sphere construction platform to exchange materials for credits. Spend the credits on different materials and power uplinks which can send the power of the dyson sphere to the engineers factories. Also includes a new ending.
Mods introducing new content into the game.
Clones can be made in a biochamber and stored in dedicated tanks. Getting in a tank will fill the tank and open a respawn screen where the engineer can respawn at any filled tank or at the default spawn. Higher quality clones will have increased health, running speed, crafing speed and mining speed.
Mods introducing new content into the game.
Adds a warp drive machine which consumes warp power cells to transport a space platform to the next space location instantly. Platform must be moving forward to be teleported.
Mods introducing new content into the game.
Gravity-Assembler brings gravitational technology to your factory. This high-speed assembler crafts circuits efficiently and compresses materials - turn 100 iron plates into 1 compact block. Perfect for optimizing logistics and shipping resources to space platforms.
Mods introducing new content into the game.
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Mods introducing new content into the game.