Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shows you which requester chests are requesting from buffers, just search for "request".
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mining a corpse equips your armor first before trying to insert the other items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Smelting iron plates, steel plates and copper plates back to their molten state.
Mods introducing new content into the game.
Mods introducing new content into the game.
Test Only - Nuclear powered robots that don't need to recharge. High Speed - Cheat
Small changes concerning balance, gameplay, or graphics.
Test only - Tortellini Edit...The spidertron is just a minor addition or so they said ... boy, were they wrong. Nearly unkillable, fast as hell and at least twice as deadly ... all hail mega-spidertron! (spidertron-on-ground-zero is just for the epic effect, it will get killed by a nuke)
Mods introducing new content into the game.
Aggiunge un nuovo accumulatore potenziato chiamato Accumulatore Tortellini
Small changes concerning balance, gameplay, or graphics.
Adjusts the cost of infinite research to start at 1000 and increase by 1000 for each subsequent level.
Small changes concerning balance, gameplay, or graphics.
Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.
Small changes concerning balance, gameplay, or graphics.
Adds more recipes to Foundries: engines, steam turbines, pumpjacks, etc. Allows casting engine units and space platforms directly from metal.
Small changes concerning balance, gameplay, or graphics.
Landfill has the same texture as the surrounding tiles, instead of the default grass.
Small changes concerning balance, gameplay, or graphics.
Eke every last possibility out of being able to supply your factories locally.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Replaces the research complete sound with the Better Call Saul intro.
Small changes concerning balance, gameplay, or graphics.
Adds more recipes to Electromagnetic Plants: electric engines, robots, inserters, combinators, various military products.
Small changes concerning balance, gameplay, or graphics.
Allows productivity and quality modules to be used in beacons. Very questionable balance.
Small changes concerning balance, gameplay, or graphics.
Adds Space Age turrets and their handheld variants as a standalone mod. Requires Space Age to be purchased.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.