Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Convert standard rails to naked rails, removing the gravel and/or sleepers. Can also change rails to rail remnants for a destroyed look.
Mods introducing new content into the game.
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Creates tile blueprints from your text input that are easily visible on the map. A floor printer, if you will.
Mods introducing new content into the game.
Provides a control unit you can place next to radars that outputs the number of enemy and friendly units found in the radars permanent coverage area.
Mods introducing new content into the game.
Creates tiny equipment modules that tries to set the color of whatever you insert them into.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds regular, fast, and express loader to default game. Adds Faster and Extremely Fast loader to Bob's Logistics. Fixes graphic for Extremely Fast Loader to stop crashing. You do not need to have Bob's Logistics to use this mod, you just won't have the Faster and Extremely Fast loaders.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
With this mod you can change ['filter-inserter'].filter_count from 0 to 5. Pre-alpha mod.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Removes trees from building platforms for better use with the Tree Challenge mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Can you beat the game without killing any trees? This mod makes trees (mostly) invulnerable, unselectable, and have reduced collision so they don't get in your way as much.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds radio equipment that can transmit circuit network signals over long distances.
Mods introducing new content into the game.
Removes the production and high tech science pack requirements from the Logistic System research.
Mods introducing new content into the game.
Mods introducing new content into the game.