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Adds a large landfill that disposes of trash at the cost of creating pollution
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds additional information to newly created blueprints. Most notably a list of all active mods as well as their respective versions and startup settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a large landfill that disposes of trash at the cost of creating pollution
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator that can be interacted with to generate a json blob of the current circuit state
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Significantly boosts player and vehicle light radius for better viewing on YouTube.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a redo keybind and shortcut for when you undo too much. Integrated into vanilla 2.0!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds six buttons to increase or decrease the speed of the game (via multipliers). Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the day count and playtime to the top left corner of the screen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaced by https://mods.factorio.com/mod/icon-badges-seablock and https://mods.factorio.com/mod/labeled-storage . Adds text labels to icons. Adds containers with priority labels.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
BeltSwitch brings control over transport belts to YOU! Hover over them and toggle alt mode, to change them into their new circuit CONTROLLED mode! Just give them a 'T' signal, and watch them turn!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Information in Informatron Menu for Robot Attrition mod, from the wiki. https://spaceexploration.miraheze.org/wiki/Robot_Attrition
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The way modules are created will change. The cost of the module development machine is paid according to the value of the material. Simplification of the production line and equivalent exchange of modules are possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.