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Increase the efficiency of Solar panels and Accumulators by progressing through technology!
Mods introducing new content into the game.
Mods introducing new content into the game.
A companion robot that carries rockets and kamikazes into enemies! Place the robot, load a rocket into its inventory, and watch it hunt down nearby enemies.
Mods introducing new content into the game.
This mod is a respectful fork of "Immersive Locomotives", originally created by Gerkiz. This fork is created and maintained by behroozzx, with the assistance of ChatGPT, to apply limited quality-of-life and presentation improvements while strictly preserving the original gameplay systems, mechanics, and internal logic. All core functionality, including vehicle interiors, surfaces, inventories, and enter/exit behavior, remains identical to the original mod. The scope of this fork is...
Mods introducing new content into the game.
Mods introducing new content into the game.
Factorissimo Space Age fork with scalable interiors and improved power layout by Behrooz.
Mods introducing new content into the game.
Adds a new way to make energy through nuclear fusion. Ported to 2.0 by Durikkan and science adjusted for Space Exploration by Solar138.
Mods introducing new content into the game.
Adds stacking and lane-filtering variants for Krastorio2 AAI Loaders.
Mods introducing new content into the game.
Mods introducing new content into the game.
A specialized combinator that outputs the the current ID of a surface with its signal type (asteroid fields, planets, orbits, etc). 2.0 port fork.
Mods introducing new content into the game.
Compress science packs into heavy barrels (100 packs per barrel). Launch up to 50 barrels per rocket (5,000 science) without using more cargo stacks. Auto-supports modded science packs. Works great with 'Tintable Centrifuges' mod for colored centrifuge effects!
Mods introducing new content into the game.
A combinator that updates its first logistic section in sync of the platform it is built on, outputing the platform's missing materials for construction.
Mods introducing new content into the game.
A mod to manage a network of train and station. Some stations provide products (item or fluid) to the network, others stations request products. The mod allocate trains to carry product from provider to requester. This mod is highly inspired from the great mod LTN but with some major enhancements such as train layout filtering, train builder station, multiple pickup delivery, train teleportation, visual display of deliveries
Mods introducing new content into the game.
Addon that integrates M Spell Pack spells into RPG PD Fork spell UI (RPG handles mana/cooldowns).
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Addon spell pack for RPG PD Fork. Registers a large set of low-risk, UPS-safe, multiplayer-safe spells via runtime registration (mobility, support, utility conjures, capped summons, and optional light combat).
Mods introducing new content into the game.
Adds Spells to PD_RPG_Fork Summon Rocket Turret Spell. Summon Turret Spell (K2SO compatible) Summon Artillery Spell
Mods introducing new content into the game.
A Diablo like RPG stats system - now with magic! | PD fork: caster-force spells + exp token craftable. The original mod is really good, I recommend installing the original, and only if you are looking for something different or more features then come to this one. I am adding new features whenever I can, once completed this mod will end up being very different from the original. installing: pd_rpg_extra_spells pd_rpg_m_spell_pack PD RPG Too Many Spells is recommended!
Mods introducing new content into the game.