Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats
3 years ago
0.18
6

Mafio armor compatibility: Bob's & Krastorio2


This mod allows Krastorio2 personal equipment to be placed in Bob's high-tier armor.

Utilities
3 years ago
1.0
5

Crashsite debris recipes


you can now craft the spaceship debris in a regular game! (including parts from the cancelled campaign map arrival)

Content
3 years ago
1.0
5
Environment

Liquid Barrels

by ch4rl1e

Adds an incredibly versatile new fluid: liquefied barrels.

Utilities
3 years ago
0.18 - 1.0
6

Galindell World fixed

by ATPHHe

A fix for Galindell's mod until it is updated; https://mods.factorio.com/mod/galindell-world "Life is Factorio. 12 factions are fighting for the planet. 4 aliens, 4 human, 4 robotic."

Content
3 years ago
1.0
4
Enemies

Expanded Robot Technology Revised


Adds in configurable Worker Robot capacity research.

Content
3 years ago
0.18 - 1.0
10
Logistic network

Quick Start (1.0 Compatible)

by xinael

Start with one of three item kits to jump start your Factorio experience. The kit can be selected in the mod config settings. You can also choose to start with a Spidertron, remote, and some logistics stuff for it.

Utilities
3 years ago
1.0
49

Fission and Fusion

by mrudat

Adds portable fission generators, radioisotope thermoelectric generators, and factory-level fusion power.

Content
3 years ago
0.18 - 1.0
13
Power

Atomic Rocket Screen-Burn


This mod allows you to turn off the screen burn effect caused by Atomic Rockets, or change the range that its visible from.

3 years ago
1.0
11

Biter Bacon2

by Tiavor

Biter Bacon, a delicious gourmet food inspired by KatherineOfSky; original author: Naxela

3 years ago
1.0
6

Nuclear Satellites


Alters the recipe of Satellites to require a Radioisotope Thermoelectric Generator, created from Uranium Fuel Cells. Intended to make the 0.15 nuclear content feel more integrated into the main game.

Tweaks
3 years ago
0.16 - 1.0
14

Nicer Fuel Glow


Adds a subtle tint to the glow of burner entities depending on what fuel they're using.

Tweaks
3 years ago
0.16 - 1.0
45

Krastorio Tank Graphics


This mod simply changes the colors/brightness of the K2 tank to be more in line with vanilla vehicles.

Tweaks
3 years ago
1.0
15

Big Brother slop tweaks


I removed the surveillance techs from this for my own game. All credit goes to Afforess and pw_sys for making the mod

Tweaks
3 years ago
1.0
5

Long Stack Inserters


Adds long stack inserters

Content
3 years ago
0.17 - 0.18
6
Logistics

Ober Extended


Makes many small changes to vanilla machines and inserters to allow for a more optimised end game

Content
3 years ago
0.16 - 0.18
7
Manufacturing

BetterFlasks


Replaces science icons with new hi-res and mipmapped versions based on FFF-275. With support for Pyanodons and Bobs Mods.

3 years ago
0.17 - 0.18
10

Infinite Technology Multiplier


Multiplies all of the technology bonuses. Was intended to be used in games where the tech multiplier was increased but the infinite researches stay the same.

Utilities
3 years ago
0.16 - 0.18
12

Ninja's 2x2 Electric Furnace


A mod that Changes Electric Furnaces to be 2x2

Content
3 years ago
0.17 - 1.0
11
Manufacturing

Ninja's Bot Start


Gives the player basic items to use robots at the start of the game.

3 years ago
0.16 - 1.0
9