Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Use Cryptechnologie to freeze spoilable items increasing their livespan. Unfreezing carries the risk of destroying the item.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Buffs bots, but forces an all-game embargo on logistic networks.
Small changes concerning balance, gameplay, or graphics.
Remove both gravel and sleepers from rails or keep the sleepers. Re-creation of the mod with the same name from Factorio 1.x.
Small changes concerning balance, gameplay, or graphics.
With this mod the filters of filterable inventars can be set or deleted. Sorting the inventory and merging the contents of inventory slots is also possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds new asteroid processing recipes, configurable options to change functionality.
Small changes concerning balance, gameplay, or graphics.
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
Mods introducing new content into the game.
Adds a recipe to make Carbon Fiber without organic components. Meant to be less efficient than organic Carbon Fiber to encourage production on Gleba. Configurable.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds ground based construction robots. A repackage of roy192's fork of the original mod by Klonan. WARNING: Please note that 2.0 support is experimental, use at your own risk!
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds functionality to change the quality of buildings and recipes dynamically. Players can increment or decrement the quality of selected buildings or recipes through key bindings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the name of the turbo transport belt into tungsten belt, just like in the prerelease.
Small changes concerning balance, gameplay, or graphics.
Provides a rocket launcher with minimum range to reduce likelihood of accidentally nuking yourself! Also optionally restores 300% nuclear rocket range bonus.
Mods introducing new content into the game.