Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Collections of mods with tweaks to make them work together.
A modpack for teaching new players Factorio made by SquidCoder. This is the official version that was forked from the version I had exfret make for me.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Modpack with features that will be implemented in Factorio 2.0 core game. Separate build of factorio-2ish with all dependencies marked as required for easy installation.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
yqur3's depedency modpack for content. This mod does nothing by itself.
Collections of mods with tweaks to make them work together.
yqur3's depedency modpack for utility/QoL. This mod does nothing by itself.
Collections of mods with tweaks to make them work together.
Exotic Industries & Krastorio 2 Compatibility integrates the advanced technologies and intricate production chains of Exotic Industries with the expansive and immersive gameplay enhancements of Krastorio 2.
Collections of mods with tweaks to make them work together.
Doing A New All Bob and Angels Modpack. Getting back into the groove before the Expansion comes out. Contains most of Bob and Angels mods and some other quality of life mods.
Collections of mods with tweaks to make them work together.
A modpack that's QoL-rich and centered around Space Exploration. It's made to play with my friends but feel free to use.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
A modpack that contains different modifications that simplify the gameplay. The modpack was made for personal use, it is available to everyone.
Collections of mods with tweaks to make them work together.
Mod pack based on Industrial Revolution 3 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
This is a modpack that includes all mods used by Marsh in his "Angel/Bobs Tutorial/Walkthrough" playlist. This mod does nothing on its own.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
A collection of artillery mods mostly balanced for vanilla (minus the nuclear and fusion weapons of course).
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.